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New Maps for the mapcyclevote
http://www.dswp.de/old/nice-maps/new-maps-for-the-mapcyclevote-t2526-20.html
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Author:  felixmole [ 10.28.10 ]
Post subject:  Re: New Maps for the mapcyclevote

KnightINDIA wrote:
sliema, metropolis, subterrra, railed and jerez for a change .... :D

Unsure about metropolis, because of the sentries, and for railed, which is too heavy...

I don't know jerez, and I support sliema and subterra, but subterra in the small cycle so as not to get everybody to get disconnected by the "reliable command".

What about ut4_village? Having it on small cycle would be great I think. If it gets in the big cycle it may turn into a spawnkill massacre.

+ maybe ut4_dville (small) or ut4_cambridge-fixed (both)

Author:  SKracht [ 10.31.10 ]
Post subject:  Re: New Maps for the mapcyclevote

ut4_dville +1

Author:  chron [ 06.27.11 ]
Post subject:  Re: New Maps for the mapcyclevote

I don't actually know most of the maps you've mentioned, but I'd love to play a few rounds on Blitzkrieg if possible.

Author:  Crusher [ 07.02.11 ]
Post subject:  Re: New Maps for the mapcyclevote

http://www.urbanterror.info/forums/topi ... eijing-b3/

Beijing_b3

Just don't like that acid water (?)


http://www.urbanterror.info/forums/topi ... ntic-beta/

Antic

Author:  Samtron [ 07.07.11 ]
Post subject:  Re: New Maps for the mapcyclevote

"NAM" by Horse-A-F. Looks like a vietnamese village, lots of houses and possibilities and is fun to play. Is at least middle sized, we could test if it fits the big cycle.
http://downloads.gamingtilt.com/q3ut4/ut4_nam.pk3

Author:  Unclefragger [ 07.07.11 ]
Post subject:  Re: New Maps for the mapcyclevote

I know it from Bleilust ... please don't use it for the big cycle, 10v10 was too many already

also I don't like the map due to the strange clipping (map looks very open but is not, stupid uncles keep jumping against invisible walls)

Author:  Samtron [ 07.07.11 ]
Post subject:  Re: New Maps for the mapcyclevote

Yes you are right, both things (it's too small for big cycle, and the invisible walls are very annoying). Nevertheless the map is beautiful and provides many possibilities.

We probably need really small maps (Varus mentioned it already somewhere), because Coconut and Abbey for example are too big for 4 players in the morning. So everybody leaves the TDM because it's boring and it takes hours until it gets full, although there are enough players willing to play on TDM.

Author:  natirips [ 07.07.11 ]
Post subject:  Re: New Maps for the mapcyclevote

Japflat is quite small post29280.html#p29280 . I am willing to make some minor changes if the colors hurt your eyes.

Author:  Varus [ 07.07.11 ]
Post subject:  Re: New Maps for the mapcyclevote

what about Laberinto? :) (for big cycle)

http://95.154.193.127/q3ut4/ut_laberinto.pk3

Author:  SKracht [ 07.07.11 ]
Post subject:  Re: New Maps for the mapcyclevote

I still love the Arena1-3 and Doom16, small and funny, lets add them for very small cycle =)

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