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MAPPING: surface sounds http://www.dswp.de/old/mapping/mapping-surface-sounds-t707.html |
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Author: | SteveMcqueen [ 05.29.09 ] |
Post subject: | MAPPING: surface sounds |
with the bsp.exe you can export the surfacelist. Attachment: bsp.zip best is to place it into q3ut4maps of your mapping folder. that way you wont have to specify any paths to your files when using the commandline like you can see in the picture below. options can be seen when executing the bsp.exe from the command prompt without any switches/options. (bsp.exe has to be executed via START>>RUN>>cmd) using it looks like this: Attachment: bsp.jpg the exported surfacelist (here: train.surfaces) can now be edited via wordpad, and can be reimported afterwards. this has to be done AFTER every new compile (newly made .bsp) if you want the surface sounds to work. sounds list: Quote: none aluminum brass brick cardboard cement ceramictile clay copper dirt glass grass gravel hardwood ice iron linoleum mud pavement plank plaster plastic rock rug sand softwood snow steel stucco tin titanium water tutorial: http://forums.urbanterror.net/index.php?action=printpage;topic=2098.0 and: Quote: Also, remember if your compiling a bot aas file you have to import the surfaces BEFORE you run bspc -bsp2aas. Otherwise the the .aas wont work.
-$NulL |
Author: | SteveMcqueen [ 09.20.09 ] |
Post subject: | Re: MAPPING: surface sounds |
thank god someone made a frontend, found it on urt.net Attachment: pewSurface.zip
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Author: | SteveMcqueen [ 10.27.09 ] |
Post subject: | Re: MAPPING: surface sounds |
shminkyboys created the best frontend for the bsp.exe so far: surfaceinspector.zip |
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