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MapCycle from 2010-01-29
http://www.dswp.de/old/mapcycle-bot-f29/mapcycle-from-2010-01-29-t1744.html
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Author:  MapCycle [Cron] [ 01.29.10 ]
Post subject:  MapCycle from 2010-01-29

small cycle:
Code:
ut4_mandolin
ut4_austria
ut4_uptown
ut4_toxic
ut4_turnpike
ut4_dicks
ut4_dust2_v3b
ut4_swim
ut4_prague
ut4_abbey
ut4_algiers
ut4_train_dl1
ut4_tunis
coconutbeta
big cycle:
Code:
ut4_kingdom
ut4_ricochet
ut4_casa
ut4_suburbs
ut4_austria
ut4_algiers
ut4_uptown
ut4_crossing
ut4_abbey
ut4_tunis
ut4_train_dl1
ut4_deception_v1
ut4_desolate_rc1
ut4_ambush

Author:  Cookie [ 01.30.10 ]
Post subject:  Re: MapCycle from 2010-01-29

mandolin was twice in a row just now -_-

bky fix it

Author:  SvaRoX [ 01.30.10 ]
Post subject:  Re: MapCycle from 2010-01-29

sam wrote:
bky fix it

*please* :P

Author:  Unclefragger [ 01.30.10 ]
Post subject:  Re: MapCycle from 2010-01-29

yay ricochet is back in :D

Author:  SvaRoX [ 01.30.10 ]
Post subject:  Re: MapCycle from 2010-01-29

2 things about mapcycle :
- I still have the bug about max numbers of voted map. When I select 10 maps from the left it says I have to remove 4...
- maybe we should disable custom maps for the moment and play on "classical" stock maps. When a custom map is played, a third of the players leave (don't reconnect or DL the map) the server, and it's quite bad with that few people...

Author:  wurst [ 01.30.10 ]
Post subject:  Re: MapCycle from 2010-01-29

he.
i decided to remove the custom maps for 1 day testing period.
just to test, all the time many clients disconnect on those maps, wanna keep them connected.

sry for beeing a bit bitchy...

Author:  SvaRoX [ 01.31.10 ]
Post subject:  Re: MapCycle from 2010-01-29

Thanks :)

Author:  wurst [ 01.31.10 ]
Post subject:  Re: MapCycle from 2010-01-29

hmm seems to work out...

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