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Server HACKER!!! RCON STEALER http://www.dswp.de/old/forum-gameserver-support/server-hacker-rcon-stealer-t1237.html |
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Author: | JackAv [ 10.20.09 ] |
Post subject: | Server HACKER!!! RCON STEALER |
Hallo Leute. Seit ein paar tagen werden meine Server regelmäßig gehackt. Es heist immer in so ner vote: Code: map x rconpassword eatmynade Und dann ist können die alles auf meinen server machen. Dann geht nichtmal mehr B3. Angeblich ist das irgendso eiin Bug in der Q3 energie.Gibts da ne alternative methode ohne mapvote zu deaktivieren? Ich hoff ihr könnt mir helfen. Das dumme ist uc seh im Log nichtmal wer das war. HAb jetzt meine Server heruntergefahren. |
Author: | Rylius [ 10.20.09 ] |
Post subject: | Re: Server HACKER!!! RCON STEALER |
Quote: Important Security Update This is a very important security update. About 2 months ago we released a security fix for the Vote System expoilt that allowed people to steal control of your servers. Up until now the damage has been minimal, however, there are now people activly using this method in Europe and in which case most likely to spread almost everywhere! It is very important that all server admins use the new server binary. At the moment we only have this file for linux in 32bit. This can be found here. I have had reports from many people within the community about there servers being stolen. All future released of Urban Terror will have this patch included. If you do not use the above binary, i strongly suggest turning voting off. Thanks! wtf how does that sloganizer come into my sig? :O |
Author: | wurst [ 10.20.09 ] |
Post subject: | Re: Server HACKER!!! RCON STEALER |
plz go to http://www.urbanterror.net/news.php and read this again: URT official News wrote: This is a very important security update. About 2 months ago we released a security fix for the Vote System expoilt that allowed people to steal control of your servers. Up until now the damage has been minimal, however, there are now people activly using this method in Europe and in which case most likely to spread almost everywhere! It is very important that all server admins use the new server binary. At the moment we only have this file for linux in 32bit. This can be found here. I have had reports from many people within the community about there servers being stolen. All future released of Urban Terror will have this patch included. If you do not use the above binary, i strongly suggest turning voting off. Thanks! then klick on this link ftp://ftp.snt.utwente.nl/pub/games/urba ... rTded.i386 btw: we have topic ouselfse somewhere bout that prob. THing on this site is that we run a custom self-compiled binary. voting is off.. ps ui rylius, u was faster. whatever i was faster with the sig lol. its btw the croppalizer since it snipps the sloganizer |
Author: | JackAv [ 10.20.09 ] |
Post subject: | Re: Server HACKER!!! RCON STEALER |
Ah thx but my server is running windows I heard there is a fix fpr windows. Bur i dont know how to find the fix btw wherte i can download this. Is ist the same problem if i run urt mod under quake 3 ? PLS help me i am afraid to start my servers Now i make a backup of all servers. So i can recover my servers if someone try to crash my server. |
Author: | SvaRoX [ 10.20.09 ] |
Post subject: | Re: Server HACKER!!! RCON STEALER |
First disable voting... You didn't find any Windows binary ?? |
Author: | JackAv [ 10.20.09 ] |
Post subject: | Re: Server HACKER!!! RCON STEALER |
No i found nothin gi was seaching for urban terror rcon stealer fix and other tags. |
Author: | AimMe [ 10.20.09 ] |
Post subject: | Re: Server HACKER!!! RCON STEALER |
They gave source, can't you compile it? |
Author: | Unclefragger [ 10.20.09 ] |
Post subject: | Re: Server HACKER!!! RCON STEALER |
http://forums.urbanterror.net/topic/183 ... ty-update/ I think they did post some binaries as well there |
Author: | wurst [ 10.20.09 ] | ||
Post subject: | Re: Server HACKER!!! RCON STEALER | ||
oki i did it, please test my wife force me to go shopping hope i didnt screw up any, compiled as usual. hope i didnt overwrite now the maxclients etc, i hd somehow 2 trunks on my messed up drive... Code: florian@FLO /ioq3-source $ make make[1]: Entering directory `/ioq3-source' Building ioquake3 in build/release-mingw32-x86: PLATFORM: mingw32 ARCH: x86 COMPILE_PLATFORM: mingw32 COMPILE_ARCH: x86 CC: gcc CFLAGS: -MMD -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -DUSE_ICON -Icode/SDL12/include -DUSE_OPENAL=1 -DUSE_OPENAL_DLOPEN -DUSE_CURL -DCURL_STATICLIB -m32 -DUSE_LOCAL_HEADERS -DNDEBUG -O3 -march=i586 -fno-omit-frame-pointer -ffast-math -falign-loops=2 -funroll-loops -falign-jumps=2 -falign-functions=2 -fstrength-reduce Output: build/release-mingw32-x86/ioUrTded.x86.exe make[2]: Entering directory `/ioq3-source' DED_CC code/server/sv_bot.c DED_CC code/server/sv_client.c DED_CC code/server/sv_ccmds.c DED_CC code/server/sv_game.c DED_CC code/server/sv_init.c DED_CC code/server/sv_main.c code/server/sv_main.c: In function `SV_Frame': code/server/sv_main.c:873: warning: implicit declaration of function `SV_CheckClientUserinfoTimer' DED_CC code/server/sv_net_chan.c DED_CC code/server/sv_snapshot.c code/server/sv_snapshot.c: In function `SV_CheckClientUserinfoTimer': code/server/sv_snapshot.c:719: warning: implicit declaration of function `SV_UpdateUserinfo_f' DED_CC code/server/sv_world.c DED_CC code/qcommon/cm_load.c DED_CC code/qcommon/cm_patch.c DED_CC code/qcommon/cm_polylib.c DED_CC code/qcommon/cm_test.c DED_CC code/qcommon/cm_trace.c DED_CC code/qcommon/cmd.c DED_CC code/qcommon/common.c DED_CC code/qcommon/cvar.c DED_CC code/qcommon/files.c DED_CC code/qcommon/md4.c DED_CC code/qcommon/msg.c DED_CC code/qcommon/net_chan.c DED_CC code/qcommon/net_ip.c DED_CC code/qcommon/huffman.c DED_CC code/qcommon/q_math.c DED_CC code/qcommon/q_shared.c DED_CC code/qcommon/unzip.c DED_CC code/qcommon/vm.c DED_CC code/qcommon/vm_interpreted.c BOT_CC code/botlib/be_aas_bspq3.c BOT_CC code/botlib/be_aas_cluster.c BOT_CC code/botlib/be_aas_debug.c BOT_CC code/botlib/be_aas_entity.c BOT_CC code/botlib/be_aas_file.c BOT_CC code/botlib/be_aas_main.c BOT_CC code/botlib/be_aas_move.c BOT_CC code/botlib/be_aas_optimize.c BOT_CC code/botlib/be_aas_reach.c BOT_CC code/botlib/be_aas_route.c BOT_CC code/botlib/be_aas_routealt.c BOT_CC code/botlib/be_aas_sample.c BOT_CC code/botlib/be_ai_char.c BOT_CC code/botlib/be_ai_chat.c BOT_CC code/botlib/be_ai_gen.c BOT_CC code/botlib/be_ai_goal.c BOT_CC code/botlib/be_ai_move.c BOT_CC code/botlib/be_ai_weap.c BOT_CC code/botlib/be_ai_weight.c BOT_CC code/botlib/be_ea.c BOT_CC code/botlib/be_interface.c BOT_CC code/botlib/l_crc.c BOT_CC code/botlib/l_libvar.c BOT_CC code/botlib/l_log.c BOT_CC code/botlib/l_memory.c BOT_CC code/botlib/l_precomp.c BOT_CC code/botlib/l_script.c BOT_CC code/botlib/l_struct.c DED_CC code/null/null_client.c DED_CC code/null/null_input.c DED_CC code/null/null_snddma.c DED_CC code/sys/con_log.c DED_CC code/sys/sys_main.c AS code/asm/ftola.s AS code/asm/snapvectora.s AS code/asm/matha.s DED_CC code/qcommon/vm_x86.c WINDRES code/sys/win_resource.rc DED_CC code/sys/sys_win32.c code/sys/sys_win32.c:41: warning: 'homePath' defined but not used DED_CC code/sys/con_win32.c LD build/release-mingw32-x86/ioUrTded.x86.exe make[2]: Leaving directory `/ioq3-source' make[1]: Leaving directory `/ioq3-source' im back in 2-3h gg
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Author: | Unclefragger [ 10.20.09 ] |
Post subject: | Re: Server HACKER!!! RCON STEALER |
you do see that you are using gcc in a mingw environment? ^^ I would have to be familiar with the exploit in order to live test it ... maybe someone is ... |
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