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MapCycle Vote?!
http://www.dswp.de/old/forum-gameserver-support/mapcycle-vote-t1252.html
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Author:  SKracht [ 10.23.09 ]
Post subject:  MapCycle Vote?!

I was so happy to see the results this morning, what a nice map pool, hours of pleasure, wow:

ut4_algiers
ut4_kingdom
ut4_casa
ut4_ambush
ut4_crossing
ut4_swim
ut4_turnpike
ut4_toxic
ut4_sanc
ut4_uptown
ut4_subterra
coconutbeta

...and now i'm frustrated 'cause I had to play on this Eagle and Riyadh crap again and again -_-

Why are they still in rotation?

Author:  Unclefragger [ 10.23.09 ]
Post subject:  Re: MapCycle Vote?!

we switched to a mapcycle system based on the amount of players, so a few don't have to search all over huge maps and we don't have 45 players in firingrange ;)

however the vote system was developed for one static mapcycle, it has to be changed to integrate with the new system. Blinky will do that once he has the time.

Author:  manhut [ 10.23.09 ]
Post subject:  Re: MapCycle Vote?!

SKracht wrote:
Eagle crap again and again -_-

D:

Author:  SKracht [ 10.23.09 ]
Post subject:  Re: MapCycle Vote?!

Thx for the answer :)

Author:  SvaRoX [ 10.23.09 ]
Post subject:  Re: MapCycle Vote?!

I agree, this is almost my dream mapcycle (except this coconut crap of course), too bad it doesn't work atm :/

Author:  manhut [ 10.23.09 ]
Post subject:  Re: MapCycle Vote?!

That reminds me, why are some (user) maps not on the mapcycle vote? I'd like to play dust some more, but I cant vote on that, so i have to rely on the admins mood :D Then again, I dont mind not playing dust, for I have the knife record there :)

Author:  wurst [ 10.23.09 ]
Post subject:  Re: MapCycle Vote?!

oki thats the mapvote table:

Attachment:
mapvote.png
mapvote.png [ 11.97 KiB | Viewed 4606 times ]


vable means "vote-able", those maps appear in list on page.

Author:  SvaRoX [ 10.23.09 ]
Post subject:  Re: MapCycle Vote?!

Please allow dm17 ;) :)

Author:  wurst [ 10.24.09 ]
Post subject:  Re: MapCycle Vote?!

the dm17 is the only one thats modifyable in q3
dunno how it wouldbe with sr8

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