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new uplink
http://www.dswp.de/old/forum-gameserver-support/new-uplink-t1554.html
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Author:  wurst [ 12.18.09 ]
Post subject:  new uplink

hey guys, all the time the server laged when there was a custom map appearing.
thas as cause the mapdownload means higher traffic for the machine.
now theres a 2nd ethernet linkup.

here some screenshot while loading ut4_desolate_rc1 with 17 players connected.
it shows what i meant:

Attachment:
mapdownload_link.png
mapdownload_link.png [ 11.46 KiB | Viewed 5775 times ]


now it time to chose more custom maps :)

Author:  SKracht [ 12.18.09 ]
Post subject:  Re: new uplink

Hip Hip Horray!

Praise the Wurst!

Author:  Unclefragger [ 12.18.09 ]
Post subject:  Re: new uplink

time to masturbate? :?

Author:  SvaRoX [ 12.18.09 ]
Post subject:  Re: new uplink

Cool o/ Time to modify the mapcycle a bit :)

Author:  ChineseDemocracy [ 12.18.09 ]
Post subject:  Re: new uplink

I remember a new map came up that I had to download, (and so did alot of others), and the download rate was so low that I don't think I would've actually got to play the map. So I hit escape and retried a few times and the rate went up, otherwise I'd be stuck at a predetermined download rate which I thought was odd.

Author:  Crusher [ 12.18.09 ]
Post subject:  Re: new uplink

I love xmas presents. :D

Author:  wurst [ 12.19.09 ]
Post subject:  Re: new uplink

time to try some good rendering maps for our little meat box.

btw.
heres gameserver connection monitoring (with and without mapdownload on it)

Attachment:
status_rrd_graph_img.png
status_rrd_graph_img.png [ 48.44 KiB | Viewed 7259 times ]

Author:  HarleyQuin [ 12.19.09 ]
Post subject:  Re: new uplink

big big differences o0

Author:  wurst [ 12.20.09 ]
Post subject:  Re: new uplink

ye all is free again :)

Author:  ChineseDemocracy [ 12.20.09 ]
Post subject:  Re: new uplink

How come this game doesn't cache the maps/textures/music etc ? Well okay it does cache them but how come we don't get instant connections?

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