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fov 90-110 http://www.dswp.de/old/installation-updates-bugs/fov-90-110-t1019.html |
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Author: | Unclefragger [ 08.18.09 ] |
Post subject: | fov 90-110 |
I recently read about binding fov 90 and 110 to a key in order to "zoom" with pistol/lr/m4, what ever you want, would work with spas :D anyways, 110 gives you the advantage to see more of your surroundings and 90 does support your aim since the targets are bigger. I wrote a few lines, dunno if one can do it better. Replace AUX1 (my side button on the mouse) with whatever key you want to use ;) Code: set fovzoom "vstr fovzoom1" set fovzoom1 "cg_fov 90; set fovzoom vstr fovzoom2" set fovzoom2 "cg_fov 110; set fovzoom vstr fovzoom1" bind AUX1 "vstr fovzoom" enjoy |
Author: | wurst [ 08.18.09 ] |
Post subject: | Re: fov 90-110 |
omg script kiddz pwn cheeeeet! |
Author: | dmmh [ 08.18.09 ] |
Post subject: | Re: fov 90-110 |
I always play 125 |
Author: | wurst [ 08.18.09 ] |
Post subject: | Re: fov 90-110 |
wow, we must ask xtj7 for that issue 1 day... its possble to make a ring of 33 inch monitors and have 360 degrees view. i mean just for the case this monitors get even cheaper... Watch this vid @ Youtube (new Window) Watch this vid @ Youtube (new Window) |
Author: | natirips [ 08.18.09 ] |
Post subject: | Re: fov 90-110 |
Lol, I'd like that 2π one. I bet aiming with that would look like aimbot... who knows how many people using such high-tech were already banned for aimbotting here... |
Author: | AimMe [ 08.18.09 ] |
Post subject: | Re: fov 90-110 |
Yeah, must be huge advantage... Too bad turban error doesn't allow 0-360 fov, that way you could really zoom with that script. But i would like to have so many monitors. |
Author: | wurst [ 08.18.09 ] |
Post subject: | Re: fov 90-110 |
have a bed like that would be porno extreme. |
Author: | SteveMcqueen [ 08.19.09 ] |
Post subject: | Re: fov 90-110 |
fov 360° does not work in urt, and it never did in q3 IIRC something about 180 was max? someone test and confirm fov range in urt is 90 to 110 @dmmh |
Author: | XTJ7 [ 08.19.09 ] |
Post subject: | Re: fov 90-110 |
They might be using a recompiled ioQuake version. |
Author: | SvaRoX [ 08.19.09 ] |
Post subject: | Re: fov 90-110 |
Wow nice vid oO Seems they use 4 projectors, so the fov must not be an issue but they probably use a special Q3 version, at least to play with a wiimote-like SteveMcqueen wrote: something about 180 was max? someone test and confirm Max was 160, even on UrT I couldn't get past this limit (totally unplayable on a 4/3 resolution anyway =) |
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