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TEAMSAY SAMPLE CFG
http://www.dswp.de/old/installation-updates-bugs/teamsay-sample-cfg-t370.html
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Author:  SteveMcqueen [ 03.09.09 ]
Post subject:  TEAMSAY SAMPLE CFG

an overview over all the possible the radio commands: http://www.snipersgaulois.com/help.urt.php
Code:
//'''''''''''''''''
//' RADIO McQueen '
//'''''''''''''''''
cg_autoradio 2 //no Grenade!

//REGULAR
bind q                  "ut_radio 3 3 ^7[^1+^7] ^1!!!" //medic
bind 2          "ut_radio 4 7 ^7[^1+^7] ^2???" //medic 4 any1?

bind c          "ut_radio 5 2 enemy heard"
bind v          "ut_radio 5 1 enemy seen from"
bind mwheelup           "ut_radio 5 1 enemy seen at $location"

//NUMPAD
bind KP_SLASH           "ut_radio 6 6 ha ho he!" //"high" aka hi!
bind *                  "ut_radio 3 9 i'm frightened"
bind KP_MINUS           "ut_radio 5 5 enemy rush"

bind KP_HOME            "ut_radio 2 2 regroup"
bind KP_UPARROW         "ut_radio 2 8 jump faster"
bind KP_PGUP            "ut_radio 1 8 o|-<"

bind KP_LEFTARROW       "ut_radio 2 3 wait"
bind KP_5               "ut_radio 2 1 move"
bind KP_RIGHTARROW      "ut_radio 4 2 c'mere"
bind KP_PLUS            "say_team enemy incoming"

bind KP_END             "ut_radio 9 7 :<"       //moron
bind KP_DOWNARROW       "ut_radio 9 4 :/"       //sorry
bind KP_PGDN            "ut_radio 9 6 :D"       //np

bind KP_INS             "ut_radio 1 1 :>"       //affirmative
bind KP_DEL             "ut_radio 1 2 :|"       //negative
bind KP_ENTER           "ut_radio 2 5 watch for enemy / don't bandage"  //cover me

//F BUTTONS
bind F1                 "ut_radio 4 1 ready? - i am $health w/ a $weapon &#91;$bullets x$clips&#93;"  //status
bind F2         "ut_radio 6 7 lol"
bind F3         "ut_radio 9 5 so what?"  //whatever
bind F4         "ut_radio lol"

bind F5                 "ut_radio 9 9 <3"       //thanks
bind F6         "ut_radio 9 2 o/"       //n1
bind F7         "ut_radio 9 8 <o>"      //wtf?
bind F8                 "ut_radio 9 1 gj"

bind F9         "ut_radio 8 1 ^7### ^1RED ^7###"
bind F10                "ut_radio 8 2 ^7### ^0BLACK ^7###"
bind F11                "ut_radio 8 5 ^7### ^3BOMB HERE"
bind F12                "ut_radio 8 6 ^7### ^3BOMB DEAD"


//SMILE ALIAS
bind backspace  "vstr smile"
set smile               "vstr smile1"
set smile1 "say :);     set smile vstr smile2"
set smile2 "say :>;     set smile vstr smile3"
set smile3 "say =);     set smile vstr smile4"
set smile4 "say :P;     set smile vstr smile5"
set smile5 "say :D;     set smile vstr smile6"
set smile6 "say :*;     set smile vstr smile1"

Author:  SteveMcqueen [ 07.06.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

hmmmm.... http://www.dswp.de/old/installation-updates-bugs/qbind-t835.html
Attachment:
qbind.jpg

Author:  SteveMcqueen [ 07.06.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

Menu 1 ==== RESPONSES
ut_radio 1 1 Affirmative
ut_radio 1 2 Negative
ut_radio 1 3 I'm on it!
ut_radio 1 4 Area secured.
ut_radio 1 5 Base is secure.
ut_radio 1 6 Medic on the way, hang in there.
ut_radio 1 7 I've got your back.
ut_radio 1 8 Enemy terminated
Menu 2 ==== ORDERS
ut_radio 2 1 Move in.
ut_radio 2 2 Fallback and regroup!
ut_radio 2 3 Hold your position.
ut_radio 2 4 Stick with me.
ut_radio 2 5 Cover me.
ut_radio 2 6 Requesting backup.
ut_radio 2 7 Go for the objective.
ut_radio 2 8 Flank them!
ut_radio 2 9 Double time, let's move!
Menu 3 ==== CONDITION
ut_radio 3 1 I'm moving in.
ut_radio 3 2 Awaiting orders.
ut_radio 3 3 I need a medic!
ut_radio 3 4 Objective in sight.
ut_radio 3 5 Objective is clear.
ut_radio 3 6 I'm attacking.
ut_radio 3 7 I'm defending.
ut_radio 3 8 I'm flanking.
ut_radio 3 9 Holding here.
Menu 4 ==== QUERIES
ut_radio 4 1 Status?
ut_radio 4 2 Objective status?
ut_radio 4 3 Base status?
ut_radio 4 4 Where's the enemy?
ut_radio 4 5 Where are the medics?
ut_radio 4 6 Anyone need support?
ut_radio 4 7 Anyone need a medic?
ut_radio 4 8 Who's ya daddy?
ut_radio 4 9 How the hell are ya?
Menu 5 ==== ENEMY ACTIVITY
ut_radio 5 1 Enemy spotted.
ut_radio 5 2 Enemy heard.
ut_radio 5 3 Enemy is flanking!
ut_radio 5 4 Enemy headed your way!
ut_radio 5 5 Incoming!
ut_radio 5 9 Objective in danger!
Menu 6 ==== DIRECTIONAL
ut_radio 6 1 North.
ut_radio 6 2 South.
ut_radio 6 3 East.
ut_radio 6 4 West.
ut_radio 6 5 Base.
ut_radio 6 6 High.
ut_radio 6 7 Low.
ut_radio 6 8 Water.
ut_radio 6 9 Here.
Menu 7 ==== CAPTURE THE FLAG
ut_radio 7 1 I've got the flag.
ut_radio 7 2 I'm going for the flag.
ut_radio 7 3 They have our flag.
ut_radio 7 4 Base is being overrun!
ut_radio 7 5 Recover the flag!
ut_radio 7 6 Flag exiting left.
ut_radio 7 7 Flag exiting right.
ut_radio 7 8 Flag exiting front.
ut_radio 7 9 Flag exiting back.
Menu 8 ==== BOMB
ut_radio 8 1 Heading to Bombsite A.
ut_radio 8 2 Heading to Bombsite B.
ut_radio 8 3 Enemy at Bombsite A.
ut_radio 8 4 Enemy at Bombsite B.
ut_radio 8 5 I have the bomb.
ut_radio 8 6 The bomb is loose!
Menu 9 ====MISCELLANEOUS
ut_radio 9 1 Good job, team.
ut_radio 9 2 Nice one.
ut_radio 9 3 Check your fire!
ut_radio 9 4 Sorry about that.
ut_radio 9 5 Whatever.
ut_radio 9 6 No problem.
ut_radio 9 7 Oh, you idiot!
ut_radio 9 8 What the f***, over?
ut_radio 9 9 Thanks.

Author:  bky [ 07.06.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

thx ;)

Author:  ChineseDemocracy [ 07.06.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

I use these Radio commands quite a bit, most people respond well to the "medic on the way" command, I'll see them approach me or hold back in a safe area till I get there which is satisfying.

Still not sure how you make the character laugh however, not revealing that classified information? :twisted:

Author:  SteveMcqueen [ 07.06.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

bind F4 "ut_radio lol" //Haha.

Author:  Deviant [ 07.08.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

Wow, great post! Thanks! :)

Author:  SteveMcqueen [ 07.08.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

^^

Author:  SteveMcqueen [ 07.09.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

sollte doch möglich sein n script zu bauen dass die saybinds auf die F-tasten (F1-F9) legt?
mit dem ersten drücken wählt man die gruppe aus, und mit dem zweiten den bestimmten bind?

das script würde sehr gross werden... aber theoretisch zumindest nicht unmöglich?

Author:  SanHolo [ 07.12.09 ]
Post subject:  Re: TEAMSAY SAMPLE CFG

ChineseDemocracy wrote:
Still not sure how you make the character laugh however, not revealing that classified information? :twisted:

You'll only hear this when you enable "Auto Radio: All" in the chat settings. Most (me included) have that disabled, so they won't hear it.

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