======.pk3====== =====Introduction===== A .pk3 is basically a .zip (with just blah.zip renamed to blah.pk3) containing 4 folders:\\ - //MAPS//\\ - //LEVELSHOTS//\\ - //SCRIPTS//\\ - //TEXTURES//\\ There might as well be a //SOUNDS// folder to be included, in case you used custom soundfiles. =====Notes===== * Don't put the folders in another folder and zip this single folder then... map wont work!\\ * Rename your files all to .* ... i.e. testmap.bsp, testmap.tga, testmap.jpg, testmap.shader, testmap.arena ...\\ * The .bsp must be the same name as the .pk3 otherwise autodownload won't work. [i dont know yet if the .arena file plays a role] * This stuff is **to zip**:\\ MAPS contains the .bsp you get after compiling the .map you made with your radiant contains the .tga of the minimap might contain also a folder with some pics starting with "lm_ " or similar... in case you have used 'lightstyles'/flashing lights\\ LEVELSHOTS contains the .tga/.jpg of your levelshot, the picture that shows up during loading\\ SCRIPTS contains the .shader and the .arena files. and the q3map2_.shader for the flashing light, in case you have used any\\ TEXTURES contains the textures you used, in case you do not just use standard urt textures but own ones\\ * **arenafile** is a .txt renamed to .arena, with a similar layout like:\\ { map "ut4_ramelle" longname "Ramelle" type "ut_ffa ut_team ut_survivor ut_ftl ut_cah ut_ctf ut_bomb" } //__longname__ is what shows up ingame in the vote menu// * Flashing lights should not be used, as they will be broken in 4.2 anyway. =====Links===== [[ttp://www.dswp.de/old/member/stv/|stv]]'s original DSWP Forum Topic [[http://www.dswp.de/old/mapping/mapping-pk3-t793.html]] | **[[category:categories|Categories]]**: **[[category:mapping|Mapping]]** |