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 Post subject: playing 4.2
PostPosted: 09.17.12 
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Ingame Mod
User avatar

Joined: 01.16.09
Posts: 542
Location: nancy
-----tdm:  
nick: .:RastaSkud:.
skill: 337.37
kills: 987
deaths: 1057
ratio: 0.93
come on guys



 


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 Post subject: Re: playing 4.2
PostPosted: 09.17.12 
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Godlike
User avatar

Joined: 03.12.11
Posts: 523
-----tdm:  
nick: [dswp]zietsh
skill: 991.948
kills: 11203
deaths: 8618
ratio: 1.29
-----bomb:  
nick: [dswp]zietsh
skill: 1056.62
kills: 18077
deaths: 14755
ratio: 1.22
dont see why ....



 


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 Post subject: Re: playing 4.2
PostPosted: 09.17.12 
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[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
I've been doing some more mapping for 4.1 lately.

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips / \; echo Also, »QUESTION EVERYTHING«



 


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 Post subject: Re: playing 4.2
PostPosted: 09.17.12 
Offline
Godlike
User avatar

Joined: 08.30.08
Posts: 1602
-----tdm:  
nick: Blah
skill: 1113.98
kills: 15850
deaths: 10118
ratio: 1.56
-----bomb:  
nick: I_Play_Games
skill: 734.04
kills: 2551
deaths: 2228
ratio: 1.14
I just dont get the purpose of the 4.2 version... I am sorry mate.



 


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 Post subject: Re: playing 4.2
PostPosted: 12.07.12 
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/connect

Joined: 07.10.10
Posts: 3
zietsh wrote:
dont see why ....


Maybe a test serwer to get me back into this? ;)



 


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 Post subject: Re: playing 4.2
PostPosted: 12.08.12 
Offline
Godlike
User avatar

Joined: 03.12.11
Posts: 523
-----tdm:  
nick: [dswp]zietsh
skill: 991.948
kills: 11203
deaths: 8618
ratio: 1.29
-----bomb:  
nick: [dswp]zietsh
skill: 1056.62
kills: 18077
deaths: 14755
ratio: 1.22
siyman wrote:
zietsh wrote:
dont see why ....


Maybe a test serwer to get me back into this? ;)


YAY siy!! :D

I do believe there is a test server floating around.

But how about getting back into bombing some people? :D



 


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 Post subject: Re: playing 4.2
PostPosted: 12.08.12 
Offline
/connect

Joined: 07.10.10
Posts: 3
I'ld like to, but in fact there is not much free time left. Honestly, I'm getting maried in a few days, so :o Also there is no direct live community channel except mumble where nobody knows me. Maybe you'll write me next time you're bombing and I may join.



 


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 Post subject: Re: playing 4.2
PostPosted: 12.15.12 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4645
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
oki ready for real answers?
U know i bought a new Server cause the old one failed.
And when i saw it idle @ 7% CPU (the old one had ~60% CPU usage doing the same), i thought:
What a PITTY!
So i realized the 90-90-90-90 rule and played a bit with that rcon scripts and masterlists for URT 4.1 and 4.2
Now in this Masterlist i store
- Version of the Gameservers
- Clients Online (humans, recognized by *ping*)
Everything per Server
Every Minute
Theres Cummulation Tables for 15 Minutes and 60 Minutes. Per Server again.

Now lets ask the computer:
Code:
SELECT

FROM_UNIXTIME(g.time_stamp),
SUM(g.clients_online),
l.version

FROM server_graph_60min g

INNER JOIN server_list l ON g.uid = l.uid

WHERE g.clients_online != -1

GROUP BY  l.version, g.time_stamp

ORDER BY g.time_stamp DESC

LIMIT 0, 10
 


in a short:
we ask for the sum of clients online on ALL masterlist Servers.
We group it by Version and time.
its the hourly average table.

Attachment:
urt41-vs-42-popularity-contest-2012-12.jpg
urt41-vs-42-popularity-contest-2012-12.jpg [ 52.82 KiB | Viewed 7972 times ]


an anwer that is the cause for a new question:
with who to play in urt 4.2?
another good question could be:
How is it possible that theres only 1k of 8 billion humans in urt?

_________________
Image



 


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 Post subject: Re: playing 4.2
PostPosted: 12.15.12 
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Godlike
User avatar

Joined: 06.26.09
Posts: 672
wurst wrote:
another good question could be:
How is it possible that theres only 1k of 8 billion humans in urt?

simple - the game sucks.
i mean come on - its 2012, what appeal do you think this game has for the mass gamer? its way too old fashioned. not to mention the zero social marketing the game has, the updates that take years, and hundred more reasons. same happened to the q3 before, the urt is doomed to follow.

_________________
"It is the first responsibility of every citizen to question authority."
-- Benjamin Franklin



 


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 Post subject: Re: playing 4.2
PostPosted: 12.16.12 
Offline
Godlike
User avatar

Joined: 03.12.11
Posts: 523
-----tdm:  
nick: [dswp]zietsh
skill: 991.948
kills: 11203
deaths: 8618
ratio: 1.29
-----bomb:  
nick: [dswp]zietsh
skill: 1056.62
kills: 18077
deaths: 14755
ratio: 1.22
havoc wrote:
wurst wrote:
another good question could be:
How is it possible that theres only 1k of 8 billion humans in urt?

simple - the game sucks.
i mean come on - its 2012, what appeal do you think this game has for the mass gamer? its way too old fashioned. not to mention the zero social marketing the game has, the updates that take years, and hundred more reasons. same happened to the q3 before, the urt is doomed to follow.



Well that's a little harsh, I enjoy the game because it is the way it is. I have a PC which can play games that are up to date yet I always go back to playing UrT.
Example: Battlefield 3, I actually spent 38€ on that game yet I play a game I have invested 0€ in more often.



 


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