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 Post subject: Re: ajax
PostPosted: 08.05.09 
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Kanzlerin
User avatar

Joined: 07.24.08
Posts: 1063
Location: Germany
-----tdm:  
nick: [dswp]xtj7
skill: 753.35
kills: 98
deaths: 95
ratio: 1.03
Big pig?
Of course I'm still loading pr0n.

_________________
Quote:
<XTJ7> !penis
<CuntBot> XTJ7, your penis is 23.3 cm long. 8=========D
<XTJ7> !8ball do i rock?
<CuntBot> XTJ7: OH YEAH !
<BEH> !8ball you lieing too?
<CuntBot> BEH: Totally not.
<BEH> -_-''



 


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 Post subject: Re: ajax
PostPosted: 08.05.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4645
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
btw what happened to that ping?

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 Post subject: Re: ajax
PostPosted: 08.05.09 
Offline
Kanzlerin
User avatar

Joined: 07.24.08
Posts: 1063
Location: Germany
-----tdm:  
nick: [dswp]xtj7
skill: 753.35
kills: 98
deaths: 95
ratio: 1.03
Not my ping, I was following a random user on the server in spec. My ping is fine again as it seems.

_________________
Quote:
<XTJ7> !penis
<CuntBot> XTJ7, your penis is 23.3 cm long. 8=========D
<XTJ7> !8ball do i rock?
<CuntBot> XTJ7: OH YEAH !
<BEH> !8ball you lieing too?
<CuntBot> BEH: Totally not.
<BEH> -_-''



 


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 Post subject: Re: ajax
PostPosted: 08.05.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4645
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
ye just saw it in area 51 :)

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 Post subject: Re: ajax
PostPosted: 08.07.09 
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Godlike
User avatar

Joined: 07.20.08
Posts: 369
Location: Switzerland
Thx for the props. I wonder why in the XML, the Server name now is only "Wurst" and no longer using these "<<<" and stuff?

CSS 3 has some nice ideas, especially box-shadow and the rounded corners. Finally, to say. :*)

It would be great to have the deaths as well as the team score in there, too, but those are lacking in the XML.

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 Post subject: Re: ajax
PostPosted: 08.07.09 
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Godlike
User avatar

Joined: 07.20.08
Posts: 369
Location: Switzerland
Äh, forget it, name is back to normal again. Strange B3, strange strange... :)

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 Post subject: Re: ajax
PostPosted: 08.08.09 
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Leader
User avatar

Joined: 11.29.08
Posts: 1972
SanHolo wrote:
It would be great to have the deaths as well as the team score in there, too, but those are lacking in the XML.

I didn't find any way to retrieve team scores from the server, I guess it's the same for deaths. That's why in my teamleads plugin I try to match actual score by counting each kill/team kills. I could output the team scores, but there are still some kills not counted so the score isn't 100% accurate.

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-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


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 Post subject: Re: ajax
PostPosted: 08.08.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4645
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
hm id like to recomend the statusftp to be as small as possible and get the rest from db.
i think thats the most futureproof and lowest sysloading
(since it will be loaded very often in future i think...)

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 Post subject: Re: ajax
PostPosted: 09.18.09 
Offline
Godlike
User avatar

Joined: 01.08.09
Posts: 1295
Location: Berlin, Germany
-----tdm:  
nick: Samtron
skill: 584.92
kills: 316
deaths: 269
ratio: 1.17
SvaRoX wrote:
Weird thing : Ana used it on her second monitor while playing, and it seems it gave her some fat pig...
Samtron wrote:
Playing with two monitors and one for the ajax stats is a good idea, so you can close the team overlay, which is anyway too big for my screen with > 40 players (I can't see the team score and my sawtooth-shaped network monitor anymore)... Unfortunately I don't have a second monitor here, but I should try it back in Germany

Done. Today I tried a second monitor and it worked... but the gameplay was a little bit jerky and I think I had sometimes not so many fps, but all in all it was okay. The fps were a bit higher, when I had nothing on my second screen, just the extended desktop, but that's useless somehow...

Code:
cg_drawteamoverlay 3

is for me the best solution and enough information about the players. Test ended - second monitor turned off.

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 Post subject: Re: ajax
PostPosted: 10.18.09 
Offline
Godlike
User avatar

Joined: 07.15.08
Posts: 4645
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
ana has a notebook now.

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