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PostPosted: 02.04.12 
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Godlike
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Joined: 06.26.09
Posts: 672
it just shows empty server or siesta when the server has people playing and is working.
started happening some time ago, so it must be something new.
sometimes it shows siesta on the other servers too.

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PostPosted: 02.04.12 
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DSWP Meme Artist
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Joined: 12.05.10
Posts: 1851
Location: Estonia
-----tdm:  
nick: WidespreadPanic
skill: 618.539
kills: 12260
deaths: 10971
ratio: 1.11
-----bomb:  
nick: SelfRescuingPrincess
skill: 254.796
kills: 219
deaths: 202
ratio: 1.08
Also:


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Beginner’s Guide to Urban Terror (woefully out of date)

Daily Deadnade (last updated September 9, 2016)



 
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PostPosted: 02.05.12 
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Godlike
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Joined: 08.30.08
Posts: 1602
-----tdm:  
nick: Blah
skill: 1113.98
kills: 15850
deaths: 10118
ratio: 1.56
-----bomb:  
nick: I_Play_Games
skill: 734.04
kills: 2551
deaths: 2228
ratio: 1.14
F1



 


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PostPosted: 02.05.12 
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[dswp]R.Stallman
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Joined: 04.13.09
Posts: 2946
Location: Solar System/≈Zagreb
-----tdm:  
nick: [ntr]Shortly
skill: 497.05
kills: 3446
deaths: 4411
ratio: 0.78
-----bomb:  
nick: [ntr]Shortly
skill: 707.602
kills: 526
deaths: 863
ratio: 0.60
Ye, I noticed the random siesta thing too.

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PostPosted: 02.05.12 
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Godlike
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Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
hmm what are the odds that his appeared when wurst upgraded to the latest binary version?
First wild guess would be that there are too many getstatus requests from the page to the gameserver and wurst now filters himself out
There would be a lot of solutions, not sure which would be the nicest atm but someone set this on some list :P

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PostPosted: 02.05.12 
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Godlike
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Joined: 06.26.09
Posts: 672
when did that upgrade happen?

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PostPosted: 02.05.12 
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Ingame Mod
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Joined: 09.11.09
Posts: 683
hackers, omg!

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PostPosted: 02.05.12 
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Ingame Mod
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Joined: 12.19.09
Posts: 806
Location: @Gauss:
-----tdm:  
nick: [dswp]Jan
skill: 330.877
kills: 220
deaths: 210
ratio: 1.04
-----bomb:  
nick: [dswp]Jan
skill: 664.203
Unclefragger wrote:
...

Cache?



 


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PostPosted: 02.06.12 
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Godlike
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Joined: 07.15.08
Posts: 4645
Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
huhu

post33364.html#p33364

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PostPosted: 02.11.12 
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Ingame Mod
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Joined: 12.19.09
Posts: 806
Location: @Gauss:
-----tdm:  
nick: [dswp]Jan
skill: 330.877
kills: 220
deaths: 210
ratio: 1.04
-----bomb:  
nick: [dswp]Jan
skill: 664.203
I probably do not understand? So Urt binary was fixed so you don't need such restrictive firewall? Or?

Anyway it's still broken a bit. If u need solution i think caching, eg. check last getstatus timestamp in a file if t<1sec throw the cached getstatus file, if t>1sec get a new one, save it..

Hope it doesn't sound that I understand it because I don't :D :mrgreen:



 


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