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PostPosted: 12.16.10 
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Joined: 08.13.09
Posts: 364
Location: India
havoc wrote:
that is, if u a nice and reasonable guy and in general a sentient being

:) :D

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PostPosted: 12.16.10 
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Joined: 09.28.08
Posts: 2318
Location: Solar System
Teamdamage doesn't go away over time. Every new map half teamdamage is reduced. So if you killed 2 mates in map A, you got 2 warning and 400 damage. On map B you'll have 2 warnings and 200 teamdamage points. If you kill person now you get another warning and 200 points. Next tk in same map you'll have 4 warnings and 600 damage, which is kick (ban). Every warning lasts one hour.
To get kicked/banned you need 4 warnings (4th one kicks) or 600 damage.

If you're forgiven, warning and damage from that player are removed.
If you're cleared, all damage and warnings are removed.

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PostPosted: 12.16.10 
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Joined: 12.05.10
Posts: 1851
Location: Estonia
-----tdm:  
nick: WidespreadPanic
skill: 618.539
kills: 12260
deaths: 10971
ratio: 1.11
-----bomb:  
nick: SelfRescuingPrincess
skill: 254.796
kills: 219
deaths: 202
ratio: 1.08
Ah. It seems I remember bits and pieces from the web searches from the previous few weeks. 300 seconds does indeed exist in the documentation, but in an entirely different context. Have to be more careful with writing about things I think I know about… :P (Coolest smiley ever, by the way.)

Based on AimMe's post, it seems to me things already are pretty much the way thor asked for. Anyway, what is the longest autoban with DSWP configuration? Even for intentional teamkillers, I can't remember anything over two minutes, which really is very short.

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Beginner’s Guide to Urban Terror (woefully out of date)

Daily Deadnade (last updated September 9, 2016)



 


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PostPosted: 12.16.10 
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Joined: 12.19.09
Posts: 806
Location: @Gauss:
-----tdm:  
nick: [dswp]Jan
skill: 330.877
kills: 220
deaths: 210
ratio: 1.04
-----bomb:  
nick: [dswp]Jan
skill: 664.203
JRandomNoob wrote:
...

Oh it somehow accumulute.. i had for 8 hours, i think..
"peeing in the gene pool"



 


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PostPosted: 12.16.10 
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Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
*note to self: put more info we take for granted into the wiki*

I think after some time of cautious playing our tk machine is rather fair, it is not friendly to new players trying to rock with nades, but then again no one would be fair to them since they happen to tk a lot.
The removal of points from deadnades (well not counting them) was suggested as well, whilst I first was all for it now I think it's better the way we have it, people should learn that it's a dumb idea to cock a nade when running into a place crowded by your mates.

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PostPosted: 12.16.10 
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Location: Solar System
eXtr33m wrote:
JRandomNoob wrote:
...

Oh it somehow accumulute.. i had for 8 hours, i think..
"peeing in the gene pool"

Yeah, first time you get 2 minutes, but more times you're kicked in less time bans are bigger. So you'll get 2 minutes, then 4 minutes, then 8 minutes up to 8 hours you mentioned. As warning stays after ban, (2 minutes ban 10 minutes warning) if you happen do make only one kill you got ban again...

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PostPosted: 12.17.10 
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Joined: 11.29.08
Posts: 1972
Unclefragger wrote:
*note to self: put more info we take for granted into the wiki*

Thanks for the note.

Durations for warnings are not static, we could (re)discuss about them. When I play without rights I sometimes think B3 is quick to kick me out =)

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PostPosted: 12.17.10 
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/connect

Joined: 12.15.10
Posts: 4
:D I see your points :) and it seems perfectly correct.

And on the other thing, my nick is 'tilldeathpartsus' for the linking. :D



 


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PostPosted: 12.18.10 
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thor wrote:
my nick is 'tilldeathpartsus' for the linking. :D

Is it related to the manga ?

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PostPosted: 12.18.10 
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Joined: 04.07.10
Posts: 238
-----tdm:  
nick: Anatidaephobe
skill: 504.177
kills: 966
deaths: 1191
ratio: 0.81
-----bomb:  
nick: Anatidaephobe
skill: 459.356
kills: 481
deaths: 756
ratio: 0.63
Unclefragger wrote:
you already have half the points added for teamkilling, keep playing as cautious as possible and eventually the machine won't register one accidental teamkill ;)

It fortunately does... otherwise I would have been temp banned a very lot of times :P



 


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