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PostPosted: 01.21.11 
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Ingame Mod

Joined: 06.04.10
Posts: 96
-----tdm:  
nick: Kampfschlampe
skill: 1690.41
kills: 52206
deaths: 28785
ratio: 1.81
-----bomb:  
nick: Kampfschlampe
skill: 1249.65
kills: 11
deaths: 6
ratio: 1.83
News!

Urban Terror 4.1.1

With updated maps. :)

kampfturtle

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PostPosted: 01.21.11 
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Chief Entertainment Officer
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Joined: 10.14.08
Posts: 1861
Location: rooftops
-----tdm:  
nick: DSWP.UCF
skill: 1864.79
kills: 75187
deaths: 37426
ratio: 2.00
-----bomb:  
nick: DSWP.UCF
skill: 1635.65
kills: 10860
deaths: 7217
ratio: 1.50
-----ts:  
nick: DSWP.UCF
skill: 1491
kills: 3700
deaths: 2163
ratio: 1.71
you can safely install it on your client, I won't suggest installing it on the server tho since we would have to kick a few maps out or people will get some strange results when playing (running against invisible walls etc when using 4.1 on some maps)

maybe we can put up an extra server for the new maps and spam it a bit with b3 so we can migrate the test serwer in a month or so.

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PostPosted: 01.21.11 
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posted some :)
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Joined: 01.24.09
Posts: 305
Location: Germany
-----tdm:  
nick: CMM|Rylius
skill: 1744.22
kills: 30185
deaths: 22634
ratio: 1.33
-----bomb:  
nick: CMM|Rylius
skill: 1567.02
kills: 1295
deaths: 1268
ratio: 1.02
-----ts:  
nick: Rylius
skill: 1496.32
kills: 162
deaths: 161
ratio: 1.00
lighting inside most buildings in especially casa and ramelle is a total catastrophy, theres no code fixes... bah, isnt worth the trouble

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PostPosted: 01.21.11 
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[dswp]R.Stallman
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Joined: 04.13.09
Posts: 2380
Location: Solar System/≈Zagreb
-----tdm:  
nick: [Natirips]KrizoGon
skill: 1576.51
kills: 63066
deaths: 71167
ratio: 0.88
-----bomb:  
nick: Laziness
skill: 1453.78
kills: 3274
deaths: 3676
ratio: 0.89
-----ts:  
nick: [dswp]AimMe
skill: 1434.11
kills: 212
deaths: 215
ratio: 0.98
And some spectacular screenshots of the 4.1.1 update:


You do not have the required permissions to view the files attached to this post.

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PostPosted: 01.21.11 
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Ingame Mod
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Joined: 12.05.10
Posts: 939
Location: Estonia, the genuine Earthrealm
-----tdm:  
nick: Adnub
skill: 1682.8
kills: 46788
deaths: 50258
ratio: 0.93
-----bomb:  
nick: AngryFruitSalad
skill: 1148.11
kills: 16
deaths: 33
ratio: 0.48
-----ts:  
nick: Tsundere
skill: 1000.35
kills: 2
deaths: 8
ratio: 0.25
natirips wrote:
And some spectacular screenshots of the 4.1.1 update:

:o

I hear some of the custom maps interfere with some of the updated maps; my Docks is fine, but Ramelle seems to be broken for most people. The official solution is to delete all third-party stuff.

:lol:, or some other people, :x

_________________
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PostPosted: 01.21.11 
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[dswp]R.Stallman
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Joined: 04.13.09
Posts: 2380
Location: Solar System/≈Zagreb
-----tdm:  
nick: [Natirips]KrizoGon
skill: 1576.51
kills: 63066
deaths: 71167
ratio: 0.88
-----bomb:  
nick: Laziness
skill: 1453.78
kills: 3274
deaths: 3676
ratio: 0.89
-----ts:  
nick: [dswp]AimMe
skill: 1434.11
kills: 212
deaths: 215
ratio: 0.98
That's funny, Ramelle is fine on my UrT.

Edit: And harbourtown is in /Maps/ instead of /maps/ in the .pk3.

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PostPosted: 01.21.11 
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Ingame Mod
User avatar

Joined: 12.05.10
Posts: 939
Location: Estonia, the genuine Earthrealm
-----tdm:  
nick: Adnub
skill: 1682.8
kills: 46788
deaths: 50258
ratio: 0.93
-----bomb:  
nick: AngryFruitSalad
skill: 1148.11
kills: 16
deaths: 33
ratio: 0.48
-----ts:  
nick: Tsundere
skill: 1000.35
kills: 2
deaths: 8
ratio: 0.25
natirips wrote:
That's funny, Ramelle is fine on my UrT.

Well, there are only few missing textures, on rather small details.


You do not have the required permissions to view the files attached to this post.

_________________
We have adopted affirmative action: for every warning/kick there must be an equivalent punishment for a player in your team.
We’re still evaluating its feasibility for bans; the most likely policy will be moving the cheater to the opposite team if needed.



 


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PostPosted: 01.21.11 
Offline
Ingame Mod
User avatar

Joined: 12.05.10
Posts: 939
Location: Estonia, the genuine Earthrealm
-----tdm:  
nick: Adnub
skill: 1682.8
kills: 46788
deaths: 50258
ratio: 0.93
-----bomb:  
nick: AngryFruitSalad
skill: 1148.11
kills: 16
deaths: 33
ratio: 0.48
-----ts:  
nick: Tsundere
skill: 1000.35
kills: 2
deaths: 8
ratio: 0.25
Striker, custom maps sometimes have modified shaders that interfere with our shaders. This has always been an issue and the only solution has been to remove the offending maps. I have no idea which, if any, custom maps have shaders referencing our textures that cause problems. The new zpak001_assets.pk3 will overwrite the older zpak000_assets.pk3. Third party maps tend to name their shaders differently from ours but use the same textures as us and that can cause problems. Most of the mappers have learned to get around this by moving our textures into a different folder when they want to write a different shader for them. If a third party map was ok in 4.1 it should be ok with this update. [Bladekiller]

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We have adopted affirmative action: for every warning/kick there must be an equivalent punishment for a player in your team.
We’re still evaluating its feasibility for bans; the most likely policy will be moving the cheater to the opposite team if needed.



 


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PostPosted: 01.21.11 
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Ingame Mod
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Joined: 01.16.09
Posts: 502
Location: nancy
-----tdm:  
nick: RastaSkud
skill: 1601.41
kills: 404124
deaths: 326545
ratio: 1.23
-----bomb:  
nick: BLINGBLING
skill: 1097.86
kills: 12
deaths: 11
ratio: 1.09
I am downloading the file.
does it match with Ubuntu ????



 


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PostPosted: 01.21.11 
Offline
Ingame Mod
User avatar

Joined: 12.05.10
Posts: 939
Location: Estonia, the genuine Earthrealm
-----tdm:  
nick: Adnub
skill: 1682.8
kills: 46788
deaths: 50258
ratio: 0.93
-----bomb:  
nick: AngryFruitSalad
skill: 1148.11
kills: 16
deaths: 33
ratio: 0.48
-----ts:  
nick: Tsundere
skill: 1000.35
kills: 2
deaths: 8
ratio: 0.25
rastaskud wrote:
I am downloading the file.
does it match with Ubuntu ????

The update contains two PK3 files, nothing OS-specific.

_________________
We have adopted affirmative action: for every warning/kick there must be an equivalent punishment for a player in your team.
We’re still evaluating its feasibility for bans; the most likely policy will be moving the cheater to the opposite team if needed.



 


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