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 Post subject: Re: searching for a map
PostPosted: 03.16.09 
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It don't have to pass vote if admin choses to play it :D

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 Post subject: Re: searching for a map
PostPosted: 03.16.09 
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hm what u think bout my idea to throw 1 out every month and put 1 in?

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 Post subject: Re: searching for a map
PostPosted: 03.16.09 
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That would be nice. That ways maps wouldn't become boring. Always something new, but you don't get lost in all new maps. Just go with it.

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 Post subject: Re: searching for a map
PostPosted: 03.16.09 
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here's a screenshot from ut4_dicks..maybe for the houm pic in back of the playerlist :)
Attachment:
shot0003.jpg


putting different costum maps into the cycle sounds nice..have read about the problem with traffic..but autodl don't work anyway for me :-D

i agree with AimMe...maybe one map every moth is a bit less..what about changing it twice a month?..14 days should be enough time to get bored by one or two.

hm..maybe a little script to change it automatically all two weeks...just had to collect maps and write their name into a sql-db with a little php...a little cronjob for all 14 days to get a random map out of it and writing it into the mapcycle file...he? ;)

----edit
better idea: A Page integrated into dswp.de for all users of the board...
They could vote for some regular and costum maps & the cronjob sets the mapcycle file and resets the vote every two weeks.
Admins should be able to upload new maps or edit existing entrys.

Would be a pretty thing (:
Don't guess you couldn't do it,
but if you need a bitch for realize..i've got n nice ass :lol:


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 Post subject: Re: searching for a map
PostPosted: 03.17.09 
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-----tdm:  
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ratio: 1.42
-----bomb:  
nick: TitaniusAngleSmith
skill: 886.644
kills: 963
deaths: 678
ratio: 1.42
k, lets forgett 'bout the azz thing :|
just wanted to provide help in php things.

have seen, you took the pic :D


to main topic, i had found my backup dvdrw, but this prodigy map wasn't on it...seems to be lost forever :(

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 Post subject: Re: searching for a map
PostPosted: 03.17.09 
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ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
e that with mapcycle sounds like a nice idea.
if u have the nerves to write some - cool.
letz speak later on how and where and everything

:)

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 Post subject: Re: searching for a map
PostPosted: 03.17.09 
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sounds like a nice idea (and possible to realise ^^) but hmm ... did you ever see that "edit" button? (:

oh and the map ... do you remember at least a part of the name? Was it urt4 or before that? (I still have a urt3 folder with quite some maps somewhere ^_^)

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 Post subject: Re: searching for a map
PostPosted: 03.17.09 
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Joined: 08.31.08
Posts: 285
Location: 1408
-----tdm:  
nick: TitaniusAngleSmith
skill: 1164.22
kills: 9429
deaths: 6605
ratio: 1.42
-----bomb:  
nick: TitaniusAngleSmith
skill: 886.644
kills: 963
deaths: 678
ratio: 1.42
think i've got em :mrgreen:

just had a little brainstorming on it ^^

should take 1 column in the membertable of the phpBB like 'voted' for '0/1' to check if you gonna see the vote or a little diagram about the vote (if you've voted already)..also this check should just happen, if you're logged into the board, otherwise there could be shown up the actual cycle and also the diagram of the vote.

could be also checked by looking for votes by this member..but at first the site has to check if you are a member, and adding a 0 or 1 to this, should take less time then that one plus a new query :-D

"looking for votes by this member".. --> votes should be written into another table like 'mapvotes' with columns for 'n id, mapid, regular(1/0) (reduces the time of evaluation), timestamp..think, one row for one voted map should work..

the cronjob (set to execute every .. days) would be a little php file...should have to evaluate the votes, write the new mapcycle.cfg, write the results into another table (for showing it up on page and maybe a history), set the 'voted' column in the membertable back to 0 and del all old votes..
don't know if the server also has to restart then...but could be also done by the php (cmd line exec or a rcon connection), but better by another cronjob, if required.

hm..ah, a table for maps ^^ ..with their id, name, filename
guess the xlrstats and the monitorpage open pic's called like the map, or?
for the admin area, hm..just shown up to b3 admins (the orange ones in here :>)
in there a little uploader and a list of the maps..maybe the possibility to edit entries, add a pic or smth. like that..

Think that's pretty it (:
Up till next monday, i'm still free :>
time for breakfast ;)


@Unclefragger
hm..wiki says ut4 was in 2007..must have seen it before..also there wasn't a standalone version...
i even don't rly know, if it was a urt map..but for sure a .pk3 (:
'll have to meditate about it :lol:


greets


---
hm, think, it's easier to store the votes in the table of the maps, than in a 'mapvotes'..just by writing a +1 to a 'vote' column of every map...should work, if ppl. don't vote at the same time..evaluation would be much easier this way, by sorting the query by 'vote' :>

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 Post subject: Re: searching for a map
PostPosted: 03.18.09 
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Joined: 07.15.08
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Location: Behind U
-----tdm:  
nick: [dswp]GewitterOma
skill: 1122.83
kills: 25960
deaths: 19847
ratio: 1.30
-----bomb:  
nick: [dswp]GewitterOma
skill: 812.172
kills: 3885
deaths: 3541
ratio: 1.09
je u have to put textfile in position, then rcon exec myconf.cfg
rcon class for php and some others is there, i can tell u the exact byte string for rcon np.

its just the time and rly: thx 1000 that kewl idea.
lets look how we arange everything, forums, database and gameserver are on different hosts, but inside a lan.
this murmur-supigekritzel explains alot bout the machines:
(bit outdated...) http://dswp.de/doku/dswp_informationsfluss2.png
ah extra schwierigkeitsgrad: gameserver is win. hmhm.

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 Post subject: Re: searching for a map
PostPosted: 03.18.09 
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Joined: 10.14.08
Posts: 2006
Location: rooftops
-----tdm:  
nick: [dswp]ucf
skill: 472.479
kills: 532
deaths: 332
ratio: 1.60
hmm it's a little outdated since you moved the forums database to the database server as well.
The win machine shouldn't bother since you can execute the rcon from anywhere (see the "check if server lives" thingy done by XTJ7).

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