tutorials/urban_terror/radio_commands.1282055760.txt.gz · Last modified: 2010/08/17 16:36 by Ana

Urban Terror radio commands

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tutorials:urban_terror:radio_commands [2010/08/17 16:36]
Ana copied and formated STV's post -TEAMSAY SAMPLE CFG , added Links & few examples
tutorials:urban_terror:radio_commands [2014/01/24 04:05] (current)
JRandomNoob Added categories
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-======Urban Terror Radio Commands====== +{{ tutorials:urban_terror:boombox-new.png}} 
-=====List of all available commands===== + ======Urban Terror radio commands======
-<code> +
-Menu 1 ==== RESPONSES +
-ut_radio 1 1 Affirmative +
-ut_radio 1 2 Negative +
-ut_radio 1 3 I'm on it! +
-ut_radio 1 4 Area secured. +
-ut_radio 1 5 Base is secure. +
-ut_radio 1 6 Medic on the way, hang in there. +
-ut_radio 1 7 I've got your back. +
-ut_radio 1 8 Enemy terminated +
- +
-Menu 2 ==== ORDERS +
-ut_radio 2 1 Move in. +
-ut_radio 2 2 Fallback and regroup! +
-ut_radio 2 3 Hold your position. +
-ut_radio 2 4 Stick with me. +
-ut_radio 2 5 Cover me. +
-ut_radio 2 6 Requesting backup. +
-ut_radio 2 7 Go for the objective. +
-ut_radio 2 8 Flank them! +
-ut_radio 2 9 Double time, let's move! +
- +
-Menu 3 ==== CONDITION +
-ut_radio 3 1 I'm moving in. +
-ut_radio 3 2 Awaiting orders. +
-ut_radio 3 3 I need a medic! +
-ut_radio 3 4 Objective in sight. +
-ut_radio 3 5 Objective is clear. +
-ut_radio 3 6 I'm attacking. +
-ut_radio 3 7 I'm defending. +
-ut_radio 3 8 I'm flanking. +
-ut_radio 3 9 Holding here. +
- +
-Menu 4 ==== QUERIES +
-ut_radio 4 1 Status? +
-ut_radio 4 2 Objective status? +
-ut_radio 4 3 Base status? +
-ut_radio 4 4 Where's the enemy? +
-ut_radio 4 5 Where are the medics? +
-ut_radio 4 6 Anyone need support? +
-ut_radio 4 7 Anyone need a medic? +
-ut_radio 4 8 Who's ya daddy? +
-ut_radio 4 9 How the hell are ya? +
- +
-Menu 5 ==== ENEMY ACTIVITY +
-ut_radio 5 1 Enemy spotted. +
-ut_radio 5 2 Enemy heard. +
-ut_radio 5 3 Enemy is flanking! +
-ut_radio 5 4 Enemy headed your way! +
-ut_radio 5 5 Incoming! +
-ut_radio 5 9 Objective in danger!+
-Menu 6 ==== DIRECTIONAL +:german: //Dieser Artikel wurde ins [[tutorials:urban_terror:radio_commands_german|Deutsche übersetzt]].//
-ut_radio 6 1 North. +
-ut_radio 6 2 South. +
-ut_radio 6 3 East. +
-ut_radio 6 4 West. +
-ut_radio 6 5 Base. +
-ut_radio 6 6 High. +
-ut_radio 6 7 Low. +
-ut_radio 6 8 Water. +
-ut_radio 6 9 Here.+
-Menu 7 ==== CAPTURE THE FLAG +=====Usage & binding=====
-ut_radio 7 1 I've got the flag. +
-ut_radio 7 2 I'm going for the flag. +
-ut_radio 7 3 They have our flag. +
-ut_radio 7 4 Base is being overrun! +
-ut_radio 7 5 Recover the flag! +
-ut_radio 7 6 Flag exiting left. +
-ut_radio 7 7 Flag exiting right. +
-ut_radio 7 8 Flag exiting front. +
-ut_radio 7 9 Flag exiting back.+
-Menu 8 ==== BOMB +You can access any radio command by pressing **U** and then number keys according to the menu.
-ut_radio 8 1 Heading to Bombsite A. +
-ut_radio 8 2 Heading to Bombsite B. +
-ut_radio 8 3 Enemy at Bombsite A. +
-ut_radio 8 4 Enemy at Bombsite B. +
-ut_radio 8 5 I have the bomb. +
-ut_radio 8 6 The bomb is loose!+
-Menu 9 ==== MISCELLANEOUS 
-ut_radio 9 1 Good job, team. 
-ut_radio 9 2 Nice one. 
-ut_radio 9 3 Check your fire! 
-ut_radio 9 4 Sorry about that. 
-ut_radio 9 5 Whatever. 
-ut_radio 9 6 No problem. 
-ut_radio 9 7 Oh, you idiot! 
-ut_radio 9 8 What the f***, over? 
-ut_radio 9 9 Thanks.  
-ut_radio lol Makes a model lough. //Works only with setting "Auto Radio: All". 
-</code> 
-=====Usage / Binding===== 
To bind a key to play a specific message (in this example: "Sorry about that.") you can write the following in the console: To bind a key to play a specific message (in this example: "Sorry about that.") you can write the following in the console:
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-Further Examples:\\+Further examples:\\
**/bind x ut_radio 5 1 Enemy spotted at $crosshair !\\ **/bind x ut_radio 5 1 Enemy spotted at $crosshair !\\
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** **
 +| **$bullets**   | the number of rounds in your current magazine |
 +| **$clips**     | the number of magazines remaining for your current weapon |
 +| **$crosshair** | the location currently under your crosshair(($crosshair is a bit wonky and can display a wrong area.)) |
 +| **$gameitem**  | “bomb” in bomb mode, “flag” in CTF((If you attempt to use it in other modes, you’ll get “coinbird” in TDM, TS, FTL & LMS, “cat-bird” in FFA & C&H)) |
 +| **$health**    | your current health (healthy, wounded, badly wounded, near death) |
 +| **$leader**    | name of the current leader (FTL only) |
 +| **$location**  | your current [[tutorials:urban_terror:map-locations|location]] on the map |
 +| **$weapon**    | the weapon you are using at the moment |
-|//$crosshair//  |shows current location under crosshair| +There are also still-supported **''$gametime''** & **''$roundtime''**, but their usefulness has somewhat diminished after timers were included in the HUD in 2.0.
-|//$location//   |shows current location on a level| +
-|//$health//     |shows your current status| +
-|//$weapon//     |shows the current weapon you are carry| +
-|//$clips//      |shows number of clips remaining| +
-|//$bullets//    |shows number of bullets in your current clip| +
-|//$gameitem//   |used to represent the word flag in CTF| +
-|//$leader//     |will tell you who is currently the leader|+
-=====Sample Radio CFG=====+ 
 + 
 +=====List of all available commands===== 
 + 
 +====1. Responses==== 
 + 
 +**ut_radio 1 1** Affirmative\\ 
 +**ut_radio 1 2** Negative\\ 
 +**ut_radio 1 3** I’m on it!\\ 
 +**ut_radio 1 4** Area secured\\ 
 +**ut_radio 1 5** Base is secure\\ 
 +**ut_radio 1 6** Medic on the way, hang in there\\ 
 +**ut_radio 1 7** I’ve got your back\\ 
 +**ut_radio 1 8** Enemy terminated 
 + 
 +====2. Orders==== 
 + 
 +**ut_radio 2 1** Move in\\ 
 +**ut_radio 2 2** Fall back and regroup!\\ 
 +**ut_radio 2 3** Hold your position\\ 
 +**ut_radio 2 4** Stick with me\\ 
 +**ut_radio 2 5** Cover me\\ 
 +**ut_radio 2 6** Requesting backup\\ 
 +**ut_radio 2 7** Go for the objective\\ 
 +**ut_radio 2 8** Flank them!\\ 
 +**ut_radio 2 9** Double time, let’s move! 
 + 
 +====3. Condition==== 
 + 
 +**ut_radio 3 1** I’m moving in\\ 
 +**ut_radio 3 2** Awaiting orders\\ 
 +**ut_radio 3 3** I need a medic!\\ 
 +**ut_radio 3 4** Objective in sight\\ 
 +**ut_radio 3 5** Objective is clear\\ 
 +**ut_radio 3 6** I’m attacking\\ 
 +**ut_radio 3 7** I’m defending\\ 
 +**ut_radio 3 8** I’m flanking\\ 
 +**ut_radio 3 9** Holding here 
 + 
 +====4. Queries==== 
 + 
 +**ut_radio 4 1** Status?\\ 
 +**ut_radio 4 2** Objective status?\\ 
 +**ut_radio 4 3** Base status?\\ 
 +**ut_radio 4 4** Where’s the enemy?\\ 
 +**ut_radio 4 5** Where are the medics?\\ 
 +**ut_radio 4 6** Anyone need support?\\ 
 +**ut_radio 4 7** Anyone need a medic?\\ 
 +**ut_radio 4 8** Who’s ya daddy? / Who’s ya mama?\\ 
 +**ut_radio 4 9** How the hell are ya? 
 + 
 +====5. Enemy activity==== 
 + 
 +**ut_radio 5 1** Enemy spotted\\ 
 +**ut_radio 5 2** Enemy heard\\ 
 +**ut_radio 5 3** Enemy is flanking!\\ 
 +**ut_radio 5 4** Enemy headed your way!\\ 
 +**ut_radio 5 5** Incoming!\\ 
 +**ut_radio 5 9** Objective in danger! 
 + 
 +====6. Directional calls==== 
 + 
 +**ut_radio 6 1** North\\ 
 +**ut_radio 6 2** South\\ 
 +**ut_radio 6 3** East\\ 
 +**ut_radio 6 4** West\\ 
 +**ut_radio 6 5** Base\\ 
 +**ut_radio 6 6** High\\ 
 +**ut_radio 6 7** Low\\ 
 +**ut_radio 6 8** Water\\ 
 +**ut_radio 6 9** Here 
 + 
 +====7. Capture the flag==== 
 + 
 +**ut_radio 7 1** I’ve got the flag\\ 
 +**ut_radio 7 2** I’m going for the flag\\ 
 +**ut_radio 7 3** They have our flag\\ 
 +**ut_radio 7 4** Base is being overrun!\\ 
 +**ut_radio 7 5** Recover the flag!\\ 
 +**ut_radio 7 6** Flag exiting left\\ 
 +**ut_radio 7 7** Flag exiting right\\ 
 +**ut_radio 7 8** Flag exiting front\\ 
 +**ut_radio 7 9** Flag exiting back 
 + 
 +====8. Bomb==== 
 + 
 +**ut_radio 8 1** Heading to Bombsite A\\ 
 +**ut_radio 8 2** Heading to Bombsite B\\ 
 +**ut_radio 8 3** Enemy at Bombsite A\\ 
 +**ut_radio 8 4** Enemy at Bombsite B\\ 
 +**ut_radio 8 5** I have the bomb\\ 
 +**ut_radio 8 6** The bomb is loose! 
 + 
 +====9. Miscellaneous==== 
 + 
 +**ut_radio 9 1** Good job, team\\ 
 +**ut_radio 9 2** Nice one\\ 
 +**ut_radio 9 3** Check your fire!\\ 
 +**ut_radio 9 4** Sorry about that\\ 
 +**ut_radio 9 5** Whatever\\ 
 +**ut_radio 9 6** No problem\\ 
 +**ut_radio 9 7** Oh, you idiot!\\ 
 +**ut_radio 9 8** What the fuck, over? / What the hell was that?\\ 
 +**ut_radio 9 9** Thanks 
 + 
 +There’s additional “Auto Radio” setting (**cg_autoradio**) under **Options > Chat Settings**: “All enabled” (cg_autoradio 1) plays local “Grenade!” message every time someone throws a nade; everyone with autoradio enabled can also hear teammates’ laughing (played with **ut_radio lol**, not accessible via menus and not customizable). “Enabled, no ‘Grenade!’” (cg_autoradio 2) does exactly that, removing “Grenade!” but leaving you the ability to hear laughter. 
 + 
 + 
 + 
 +=====Sample radio CFG===== 
<file> <file>
//''''''''''''''''' //'''''''''''''''''
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//NUMPAD //NUMPAD
bind KP_SLASH      "ut_radio 6 6 ha ho he!" //"high" aka hi! bind KP_SLASH      "ut_radio 6 6 ha ho he!" //"high" aka hi!
-bind *         "ut_radio 3 9 i'm frightened"+bind *         "ut_radio 3 9 I’m frightened"
bind KP_MINUS      "ut_radio 5 5 enemy rush" bind KP_MINUS      "ut_radio 5 5 enemy rush"
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set smile6 "say :*;   set smile vstr smile1" set smile6 "say :*;   set smile vstr smile1"
</file> </file>
 +
=====Links===== =====Links=====
-DSWP Forum Topic: [[http://www.dswp.de/old/installation-updates-bugs/teamsay-sample-cfg-t370.html]]\\ + 
-Urban Terror Official Docs - Radio Interface: [[http://www.urbanterror.info/docs/texts/109/#8]]\\ +[[http://www.dswp.de/old/installation-updates-bugs/teamsay-sample-cfg-t370.html|The original forum topic]]\\ 
-Des Binds Radio évolués (in French)[[http://www.snipersgaulois.com/help.urt.php]]+[[http://www.urbanterror.info/support/109-/#8|Urban Terror official manual: Radio interface]]\\ 
 +[[http://www.snipersgaulois.com/help.urt.php#02_01|Des binds radio évolués]] (in French) 
 + 
 +<WRAP categories> 
 +| **[[category:categories|Categories]]**: **[[category:urt-in-general|UrT in general]]** | 
 +</WRAP>