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PostPosted: 12.12.12 
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DSWP Meme Artist
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Joined: 12.05.10
Posts: 1832
Location: Estonia
-----tdm:  
nick: WidespreadPanic
skill: 1180.43
kills: 12260
deaths: 10971
ratio: 1.11
-----bomb:  
nick: SelfRescuingPrincess
skill: 333.885
kills: 219
deaths: 202
ratio: 1.08
Attachment:
dswp-ctf-serwer.png
dswp-ctf-serwer.png [ 20.99 KiB | Viewed 2769 times ]
Ladies and gentlemen, for several months now I’ve been kicking around the idea of converting the mostly-useless TS server to CTF. With the eventual goal of making this permanent, that is.

TDM that I’ve been playing for two years is… aimless. In fact, when I started, I planned to figure out the shooting and not dying part in TDM and then move on to CTF… but by the time I would’ve done this I was already in love with DSWP and didn’t want to leave you for somewhere else Image. However, I’ve been watching Urban Zone CTF demos lately and feeling craving for something more — it’s not quite strong enough to consider competitive play though:-P

I’d suggest 12 public slots (can’t have too many or it will turn into TDM, especially with camping nublets), 10–12 minute rounds, 10 second waves (shorter than on the “srs bsns” UZ CTF, longer than on DSWP TDM), and perhaps 6–8 cap roundlimit(?) — anyone more familiar with pub CTF might provide better values. Friendly fire on of course, with standard autokick behavior — although “medical” TKing on a pub server is a big can of worms I don’t really know how to handle. Spam console messages telling that only TKing those opting in (wearing a special tag, like TKme?) is fine? Dunno. Allowing spawnkilling or not is another issue — it’d probably be best to disallow this, and perhaps selectively ignore spawnkillers whenever the skill level is high enough:-P

I can take on the initial seeding, staying on the server and waiting for players to join — mind you, this wouldn’t require me to dedicate all my waking hours to staring at UrT, I added a tiny function to aimlessbot that would check for people joining and alert me on my super secret IRC channel.

Everyone interested in playing DSWP-native CTF, chime in, your voice counts. I know for a fact that CMM|JohnnyEnglish aka neep! would be happy to play on this server:-P

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PostPosted: 12.12.12 
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Godlike
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Joined: 03.12.11
Posts: 482
-----tdm:  
nick: [dswp]zietsh
skill: 1069.53
kills: 10910
deaths: 8455
ratio: 1.29
-----bomb:  
nick: [dswp]zietsh
skill: 1439.4
kills: 18032
deaths: 14706
ratio: 1.22
F1 for that idea!


Spawn-killing should be allowed. But maybe a spawn protection of 3-5 seconds, this would allow the "spawner" to have enough time to start aiming :).
Im all for 3 seconds spawn protection.

I'd suggest 4 private slots on a 12 slot sever. Cause in my experience 16 players is a number that is still acceptable. Especially assuming that the 4 private slot users are highly qualified professionals coming form dswp.



 


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PostPosted: 12.12.12 
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Kanzlerin
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Joined: 07.24.08
Posts: 1058
Location: Germany
Sounds good to me :)

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PostPosted: 12.12.12 
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Ingame Mod
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Joined: 02.23.09
Posts: 537
Location: kn03xh
-----tdm:  
nick: pingo
skill: 1039.49
kills: 495
deaths: 461
ratio: 1.07
good idea, just afraid it will end like the story about bombs or knives though :|

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PostPosted: 12.14.12 
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DSWP Meme Artist
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Joined: 12.05.10
Posts: 1832
Location: Estonia
-----tdm:  
nick: WidespreadPanic
skill: 1180.43
kills: 12260
deaths: 10971
ratio: 1.11
-----bomb:  
nick: SelfRescuingPrincess
skill: 333.885
kills: 219
deaths: 202
ratio: 1.08
Well, the knife server died purely because of lack of interest — I don’t think I ever played there*, don’t know if havoc himself did… servers ain’t gonna fill themselves, you know. I want to avoid that on the CTF server.

--------------
* Around that time I was rapidly losing interest in knife-vs-knife; the dynamics are much different from knife-vs-gun, and IMHO rather boring, victims strolling around in the open and running from you the way they could never do if there were any ranged weapons around.

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Beginner’s Guide to Urban Terror (woefully out of date)

Daily Deadnade (last updated September 9, 2016)



 


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PostPosted: 12.14.12 
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/connect
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Joined: 12.06.12
Posts: 7
Imo caplimit is bad.



 


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PostPosted: 12.14.12 
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DSWP Meme Artist
User avatar

Joined: 12.05.10
Posts: 1832
Location: Estonia
-----tdm:  
nick: WidespreadPanic
skill: 1180.43
kills: 12260
deaths: 10971
ratio: 1.11
-----bomb:  
nick: SelfRescuingPrincess
skill: 333.885
kills: 219
deaths: 202
ratio: 1.08
Good point, there’s no real need to go out of one’s way and set every existing cvar:-P

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Beginner’s Guide to Urban Terror (woefully out of date)

Daily Deadnade (last updated September 9, 2016)



 


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PostPosted: 12.14.12 
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Godlike
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Joined: 06.26.09
Posts: 664
to cut the long story short, sucks anus

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PostPosted: 12.17.12 
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DSWP Meme Artist
User avatar

Joined: 12.05.10
Posts: 1832
Location: Estonia
-----tdm:  
nick: WidespreadPanic
skill: 1180.43
kills: 12260
deaths: 10971
ratio: 1.11
-----bomb:  
nick: SelfRescuingPrincess
skill: 333.885
kills: 219
deaths: 202
ratio: 1.08
Attachment:
1000x500px-LL-92669ba8_bump.jpg
1000x500px-LL-92669ba8_bump.jpg [ 93.11 KiB | Viewed 2689 times ]

_________________
Beginner’s Guide to Urban Terror (woefully out of date)

Daily Deadnade (last updated September 9, 2016)



 


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PostPosted: 12.17.12 
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Godlike
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Joined: 06.26.09
Posts: 664
i guess thats another case of "we all agree, but it will happen in x months time"

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>8v=1825.35230156
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peace1878.86190660
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