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 Post subject: Re: q_derpjumps
PostPosted: 06.16.10 
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Chief Entertainment Officer
User avatar

Joined: 10.14.08
Posts: 1861
Location: rooftops
-----tdm:  
nick: DSWP.UCF
skill: 1864.79
kills: 75187
deaths: 37426
ratio: 2.00
-----bomb:  
nick: DSWP.UCF
skill: 1635.65
kills: 10860
deaths: 7217
ratio: 1.50
-----ts:  
nick: DSWP.UCF
skill: 1491
kills: 3700
deaths: 2163
ratio: 1.71
this bug always makes me ragequit, dunno why it sometimes works and sometimes not =/

no error in the log when this happens:
urt.log wrote:
Welcome to Urban Terror 4.0 //<< still the default in 4.1, didn't care to change it locally lol
recording to demos/2010_6_16_13_53_35_DSWP_UCF_q_derpjumps_alpha_FFA.dm_68.
]stoprecord
Stopped demo.

a few errors in the log (on loading):
urt.log wrote:
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 6489172 bytes of code (0x7fefbd267000 - 0x7fefbd897454)
compilation took 2.082371 seconds
cgame loaded in 34383680 bytes on the hunk
^1ERROR: Could not open "sound/movers/plats/pt1_strt.wav"
^3WARNING: could not find sound/movers/plats/pt1_strt.wav - using default
^1ERROR: Could not open "sound/movers/plats/pt1_end.wav"
^3WARNING: could not find sound/movers/plats/pt1_end.wav - using default
^3WARNING: 'textures/urban_terror/ceiling1.tga' TGA file header declares top-down ima
ge, ignoring
^3WARNING: 'textures/urban_terror/concrete4.tga' TGA file header declares top-down im
age, ignoring
^3WARNING: 'textures/urban_terror/wood4a.tga' TGA file header declares top-down image, ignoring
^3WARNING: 'textures/urban_terror/concrete2.tga' TGA file header declares top-down image, ignoring
stitched 0 LoD cracks
...loaded 4735 faces, 0 meshes, 16 trisurfs, 0 flares
^3WARNING: R_FindImageFile could not find 'models/flags/skull.tga' in shader 'models/flags/pole'
^3Shader models/flags/pole has a stage with no image
UI menu load time = 14 milli seconds


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_________________
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- Martin Golding



 


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 Post subject: Re: q_derpjumps
PostPosted: 06.16.10 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2382
Location: Solar System/≈Zagreb
-----tdm:  
nick: [Natirips]KrizoGon
skill: 1576.51
kills: 63066
deaths: 71167
ratio: 0.88
-----bomb:  
nick: Laziness
skill: 1453.78
kills: 3274
deaths: 3676
ratio: 0.89
-----ts:  
nick: [dswp]AimMe
skill: 1434.11
kills: 212
deaths: 215
ratio: 0.98
Edit2: I flew off the map somewhere with /g_gravity 200 or so after a teleporter at the end of a yellow hallway that comes after colorfull up-slope which is after some white jumppads way up in the air.

And I think that thunders last night killed my laptop's LAN card so I'm stuck with WLAN for now :( .

Edit: very stoooopid post follows. /edit

Uncle, double-check if all of your .pk3s are in place and that you have read access to them ;)

Or does it only happen on derpjumps? :)

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips /
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 Post subject: Re: q_derpjumps
PostPosted: 06.16.10 
Offline
Ingame Mod
User avatar

Joined: 09.11.09
Posts: 664
-----tdm:  
nick: Captain_Morgan
skill: 1576.7
kills: 65795
deaths: 65166
ratio: 1.00
-----bomb:  
nick: Captain_Morgan
skill: 1374.03
kills: 4162
deaths: 5190
ratio: 0.80
-----ts:  
nick: [R0TA]Manhut
skill: 1460.47
kills: 1798
deaths: 1627
ratio: 1.10
No clue what's wrong with uncle, but I moved the target for the launch pad somehwere further.
And so: Unless there is some severe bug, this is the final version


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The purpose of life is to fight maturity.



 


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 Post subject: Re: q_derpjumps
PostPosted: 06.17.10 
Offline
[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2382
Location: Solar System/≈Zagreb
-----tdm:  
nick: [Natirips]KrizoGon
skill: 1576.51
kills: 63066
deaths: 71167
ratio: 0.88
-----bomb:  
nick: Laziness
skill: 1453.78
kills: 3274
deaths: 3676
ratio: 0.89
-----ts:  
nick: [dswp]AimMe
skill: 1434.11
kills: 212
deaths: 215
ratio: 0.98
I had the same problem (with missing .wavs) as Uncle with alpha release, but it's gone for me in the final release.

_________________
ssh natirips@*.255.255.255 sudo chown -R natirips /
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 Post subject: Re: q_derpjumps
PostPosted: 06.18.10 
Offline
Leader
User avatar

Joined: 11.29.08
Posts: 1878
-----tdm:  
nick: Goomba
skill: 1710.31
kills: 172531
deaths: 80805
ratio: 2.13
-----bomb:  
nick: ClickClick
skill: 1647.6
kills: 7208
deaths: 4691
ratio: 1.53
-----ts:  
nick: omg
skill: 1603.4
kills: 1400
deaths: 980
ratio: 1.42
Yee nice map dude, lots of rooms :)
Well played, keep going in mapping !

_________________
ut4_he_tennis_v0.1
-------------------------
"We are talking about computers here, compared to those I can read women like a book ;P"
Unclefragger



 


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 Post subject: Re: q_derpjumps
PostPosted: 06.19.10 
Offline
/reconnect

Joined: 11.13.09
Posts: 12
Location: Austria
-----tdm:  
nick: 23
skill: 1333.18
kills: 69
deaths: 83
ratio: 0.83
-----ts:  
nick: 23
skill: 994.437
deaths: 1
good job manhut.

i really enjoyed to jump your map. easy/tricky/awesome :lol:

nice disco room and secret finish. hope to see some new maps in future.

cheers X



 


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