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Remove ...
both, they can't be well played in TDM 37%  37%  [ 7 ]
desolate, I'm always on red ;( 32%  32%  [ 6 ]
dust2, I'm always on blue ;( 0%  0%  [ 0 ]
leave it as is, I love raping spawns and join the team according to the map 32%  32%  [ 6 ]
Total votes : 19
Author Message
PostPosted: 06.06.10 
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DSWP Environmental Council Chairman
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Joined: 03.15.10
Posts: 898
Location: Nijmegen
-----tdm:  
nick: BeH
skill: 1827.79
kills: 111486
deaths: 82565
ratio: 1.35
-----bomb:  
nick: BeH
skill: 1588.68
kills: 5841
deaths: 6215
ratio: 0.93
-----ts:  
nick: LeNoob
skill: 1543.53
kills: 2004
deaths: 1987
ratio: 1.00
dmmh wrote:
:(


fine fine i'll let it rest.. lol

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PostPosted: 06.16.10 
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Ingame Mod
User avatar

Joined: 08.30.08
Posts: 870
Location: Aveiro, Portugal
-----tdm:  
nick: Ham&Cheese
skill: 1923.53
kills: 181902
deaths: 85486
ratio: 2.12
-----bomb:  
nick: Heretic
skill: 1709.41
kills: 13738
deaths: 7832
ratio: 1.75
-----ts:  
nick: RedEyes
skill: 1550.33
kills: 2141
deaths: 1402
ratio: 1.52
Just to add something to this thread.

I read a lot of complaints on the game chatbox especially when playing on Abbey with 45 players. Is it possible to move Abbey to the small mapcycle and add Abbey CTF to the big cycle?



 


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PostPosted: 06.16.10 
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fear the MADMIN
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Joined: 09.01.08
Posts: 1482
-----tdm:  
nick: Hateyouall
skill: 1601.33
kills: 252483
deaths: 151422
ratio: 1.66
-----bomb:  
nick: Thrill.Kill.Cult
skill: 1382.76
kills: 8184
deaths: 7784
ratio: 1.05
-----ts:  
nick: hateyouall
skill: 1424.1
kills: 1422
deaths: 1407
ratio: 1.01
I know if have talked about this earlier but can we remove tunis from the voting machine too?

Its the same problem like it is with subterra.

Its cycled half of the players out.

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PostPosted: 06.17.10 
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Ingame Mod
User avatar

Joined: 06.19.09
Posts: 329
-----tdm:  
nick: Glycerine
skill: 1878.56
kills: 104401
deaths: 44840
ratio: 2.32
-----bomb:  
nick: Raziel
skill: 1063.47
kills: 4
deaths: 6
ratio: 0.66
-----ts:  
nick: [dswp]Raziel
skill: 1413.48
kills: 796
deaths: 265
ratio: 3.00
wanted we remove the whole 2cycle system and replace it with a normal cycle?

and @ hummpa
its sometimes great if half of the player get cycled out - makes the server playabel if 45 ppl are on...
and like i already said in another thread: please guys dont remove every map that only a few people dont like, i would like to see more different maps on the cycle and atm it looks like every month one map gets removed :?

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PostPosted: 06.17.10 
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fear the MADMIN
User avatar

Joined: 09.01.08
Posts: 1482
-----tdm:  
nick: Hateyouall
skill: 1601.33
kills: 252483
deaths: 151422
ratio: 1.66
-----bomb:  
nick: Thrill.Kill.Cult
skill: 1382.76
kills: 8184
deaths: 7784
ratio: 1.05
-----ts:  
nick: hateyouall
skill: 1424.1
kills: 1422
deaths: 1407
ratio: 1.01
I dont like tunis in TDM but that not the reason i would like to remove it from the mapcycle.

Its just that simple reason Subterra was removed. It simply kills the server.

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PostPosted: 06.17.10 
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[dswp]R.Stallman
User avatar

Joined: 04.13.09
Posts: 2380
Location: Solar System/≈Zagreb
-----tdm:  
nick: [Natirips]KrizoGon
skill: 1576.51
kills: 63066
deaths: 71167
ratio: 0.88
-----bomb:  
nick: Laziness
skill: 1453.78
kills: 3274
deaths: 3676
ratio: 0.89
-----ts:  
nick: [dswp]AimMe
skill: 1434.11
kills: 212
deaths: 215
ratio: 0.98
Raziel wrote:
wanted we remove the whole 2cycle system and replace it with a normal cycle?

and @ hummpa
its sometimes great if half of the player get cycled out - makes the server playabel if 45 ppl are on...
and like i already said in another thread: please guys dont remove every map that only a few people dont like, i would like to see more different maps on the cycle and atm it looks like every month one map gets removed :?

Usually maps are being removed because of what they do to playcount on the graph (which can be found at the top of the page). Sometimes you see a total downward spike because of bogus maps.

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PostPosted: 06.18.10 
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Ingame Mod
User avatar

Joined: 06.19.09
Posts: 329
-----tdm:  
nick: Glycerine
skill: 1878.56
kills: 104401
deaths: 44840
ratio: 2.32
-----bomb:  
nick: Raziel
skill: 1063.47
kills: 4
deaths: 6
ratio: 0.66
-----ts:  
nick: [dswp]Raziel
skill: 1413.48
kills: 796
deaths: 265
ratio: 3.00
natirips wrote:
Raziel wrote:
its sometimes great if half of the player get cycled out - makes the server playabel if 45 ppl are on...

Usually maps are being removed because of what they do to playcount on the graph (which can be found at the top of the page). Sometimes you see a total downward spike because of bogus maps.


didn't get you what i wrote? its only my opinion, so theres no need of an explanation :)

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