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 Post subject: Tohunga
PostPosted: 01.03.11 
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Ingame Mod
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Joined: 06.19.09
Posts: 329
-----tdm:  
nick: Glycerine
skill: 1878.56
kills: 104401
deaths: 44840
ratio: 2.32
-----bomb:  
nick: Raziel
skill: 1063.47
kills: 4
deaths: 6
ratio: 0.66
-----ts:  
nick: [dswp]Raziel
skill: 1413.48
kills: 796
deaths: 265
ratio: 3.00
hiho

just found one interesting map: tohunga
its currently in beta 8 state and would be IMO an enrichment for the small cycle

try it out!

http://forums.urbanterror.info/topic/14 ... a-b8-beta/
(upload would take too long at 18mb :p)

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 Post subject: Re: Tohunga
PostPosted: 01.03.11 
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Ingame Mod
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Joined: 12.05.10
Posts: 939
Location: Estonia, the genuine Earthrealm
-----tdm:  
nick: Adnub
skill: 1729.12
kills: 47026
deaths: 50483
ratio: 0.93
-----bomb:  
nick: AngryFruitSalad
skill: 1148.11
kills: 16
deaths: 33
ratio: 0.48
-----ts:  
nick: Tsundere
skill: 1000.35
kills: 2
deaths: 8
ratio: 0.25
At least now the download links in this thread are down, so I googled it and found a working link on the UrTDevs page.

Have yet to see this map in a game, but it looks solid and well-made; could perhaps use a bit more height differences, and unfortunately everything except the spawns is outdoors.

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 Post subject: Re: Tohunga
PostPosted: 01.03.11 
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Ingame Mod
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Joined: 12.28.09
Posts: 130
-----tdm:  
nick: Mad
skill: 1684.29
kills: 165635
deaths: 114622
ratio: 1.44
-----bomb:  
nick: InBulletsWeTrust
skill: 1462.65
kills: 577
deaths: 608
ratio: 0.94
-----ts:  
nick: MadaFakir
skill: 1498.28
kills: 67
deaths: 60
ratio: 1.11
i've played this map many times on ctf and i must say it sux :P
small, 3 narrow passages and a heaven for nadespawncampers cause u've got tunnels through which u exit (blu), Personally i'd prefer a small map called Nam :)
Desolate was way better than tohunga... :mrgreen:



 


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 Post subject: Re: Tohunga
PostPosted: 01.03.11 
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Chief Entertainment Officer
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Joined: 10.14.08
Posts: 1861
Location: rooftops
-----tdm:  
nick: DSWP.UCF
skill: 1864.79
kills: 75187
deaths: 37426
ratio: 2.00
-----bomb:  
nick: DSWP.UCF
skill: 1635.65
kills: 10860
deaths: 7217
ratio: 1.50
-----ts:  
nick: DSWP.UCF
skill: 1491
kills: 3700
deaths: 2163
ratio: 1.71
Nam? Yikes, really not my kind of map ...
About tohunga ... can't imagine playing it with more then 12 people, especially without objective it's just ... :S

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 Post subject: Re: Tohunga
PostPosted: 01.03.11 
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Joined: 11.29.08
Posts: 1878
-----tdm:  
nick: Goomba
skill: 1710.31
kills: 172531
deaths: 80805
ratio: 2.13
-----bomb:  
nick: ClickClick
skill: 1647.6
kills: 7208
deaths: 4691
ratio: 1.53
-----ts:  
nick: omg
skill: 1603.4
kills: 1400
deaths: 980
ratio: 1.42
I think tohunga is not made for TDM, it would be lots of spawnkills and boring gameplay. Unless it's payed in a very small mapcycle, which doesn't exists unfortunately on wurst =)
Nam is cool map, each time I played on it I enjoyed the game. Max 20 players I would say.

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 Post subject: Re: Tohunga
PostPosted: 01.03.11 
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posted some :)
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Joined: 04.07.10
Posts: 99
-----tdm:  
nick: Quinitricetyline
skill: 1686.73
kills: 33910
deaths: 31644
ratio: 1.07
-----bomb:  
nick: Quinitricetyline
skill: 1451.87
kills: 1790
deaths: 2501
ratio: 0.71
-----ts:  
nick: felixmole
skill: 1283.92
kills: 273
deaths: 402
ratio: 0.67
tohunga would be cool for CTF or TS. How about adding the map there?



 


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 Post subject: Re: Tohunga
PostPosted: 01.04.11 
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posted some :)
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Joined: 08.05.09
Posts: 368
Location: Zagreb, Croatia
-----tdm:  
nick: Enyar
skill: 1669.15
kills: 56590
deaths: 35381
ratio: 1.59
-----ts:  
nick: |WC|Rayne
skill: 1289.5
kills: 54
deaths: 64
ratio: 0.84
Tohunga is gorgeous, and filled with details. Delerium has always made maps that looks nice. But the FPS on that map is low, no matter how many players are there. And it lacks of.....layout. Spawns are in wrong positions, half the map is empty cause people just rush the spawns through the central corridor.

Perhaps Glug would be a better map for a medium cycle.

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 Post subject: Re: Tohunga
PostPosted: 01.21.11 
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Joined: 08.30.08
Posts: 872
Location: Aveiro, Portugal
-----tdm:  
nick: Ham&Cheese
skill: 1923.53
kills: 181902
deaths: 85486
ratio: 2.12
-----bomb:  
nick: Heretic
skill: 1709.41
kills: 13738
deaths: 7832
ratio: 1.75
-----ts:  
nick: RedEyes
skill: 1550.33
kills: 2141
deaths: 1402
ratio: 1.52
How about this one? It only weights around 4Mb.

http://dl.dropbox.com/u/10996910/Urt/ut ... bia_b2.pk3



 


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 Post subject: Re: Tohunga
PostPosted: 01.21.11 
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[dswp]R.Stallman
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Joined: 04.13.09
Posts: 2382
Location: Solar System/≈Zagreb
-----tdm:  
nick: [Natirips]KrizoGon
skill: 1576.51
kills: 63066
deaths: 71167
ratio: 0.88
-----bomb:  
nick: Laziness
skill: 1453.78
kills: 3274
deaths: 3676
ratio: 0.89
-----ts:  
nick: [dswp]AimMe
skill: 1434.11
kills: 212
deaths: 215
ratio: 0.98
Crusher wrote:
How about this one? It only weights around 4Mb.

http://dl.dropbox.com/u/10996910/Urt/ut ... bia_b2.pk3
A bit dark and windows aren't very visible, but looks fine otherwise.

The map looks nice for playing tag or hide and seek. :)

P.S.: I's afraid there would be a lot of stuff going on as in streets.

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 Post subject: Re: Tohunga
PostPosted: 01.21.11 
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Ingame Mod
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Joined: 08.30.08
Posts: 872
Location: Aveiro, Portugal
-----tdm:  
nick: Ham&Cheese
skill: 1923.53
kills: 181902
deaths: 85486
ratio: 2.12
-----bomb:  
nick: Heretic
skill: 1709.41
kills: 13738
deaths: 7832
ratio: 1.75
-----ts:  
nick: RedEyes
skill: 1550.33
kills: 2141
deaths: 1402
ratio: 1.52
natirips wrote:
P.S.: I's afraid there would be a lot of stuff going on as in streets.


I was thinking about the same... but there are maps like Turnpike or Abbey that suffer the same thing especially with 45 players... total madness. :D



 


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