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PostPosted: 11.11.14 
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Godlike
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Joined: 03.12.11
Posts: 524
-----tdm:  
nick: [dswp]zietsh
skill: 991.948
kills: 11203
deaths: 8618
ratio: 1.29
-----bomb:  
nick: [dswp]zietsh
skill: 1056.62
kills: 18077
deaths: 14755
ratio: 1.22
Please give us your suggestions for maps on the server and in the mapcycles.
Please provide (a) screenshot(s) and/or a description why you want the map.

These are the current mapcycles:
/connect dswp.de:22227 TDM
Big mapcycle:
ut4_abbey
ut4_casa
ut4_sanc
ut4_uptown
ut4_algiers
ut4_terrorism5
ut4_kingdom
ut4_ambush
ut4_mandolin
ut4_suburbs
ut4_ramelle
ut4_riyadh
ut4_tunis
ut4_train_dl1

small mapcycle:
ut4_austria
ut4_dust2_v2
ut4_tohunga_b10
ut4_turnpike
ut4_nam
ut4_abbey
ut4_terrorism3
ut4_algiers
ut4_blitzkrieg2
ut4_uptown
ut4_riyadh




/connect dswp.de:22223 BOMB
ut4_orbital_sl
ut4_prague
ut4_mandolin
ut4_sanc
ut4_casa
ut4_domking_rc1
ut4_algiers
ut4_subterra
ut4_abbey
ut4_turnpike
ut4_uptown
ut4_elign
ut4_paris_v2
ut4_swim
ut4_docks
ut4_thingley


/connect dswp.de:22226 MULTI
ut4_kingdom
ut4_docks
ut4_turnpike
ut4_subterra
ut4_casa
ut4_abbey
ut4_uptown
ut4_algiers
ut4_kingpin
ut4_elgin
ut4_swim
ut4_riyadh
ut4_ambush
ut4_suburbs
ut4_tunis
ut4_thingley
ut4_sanc
ut4_dust2_v2



/connect dswp.de:22225 FREEZE
ut4_dust2_v2
ut4_kingpin
ut4_sanc
ut4_casa
ut4_turnpike
ut4_austria
ut4_orbital


/connect dswp.de:22224 JUMP
ut4_bstjumps_b4
ut4_happyjumptutorial_beta3
ut4_jupiter
ut4_basicjumps
ut4_bounce_beta_4
ut4_darkjumps_b5
ut4_equilibrium_b1
ut4_vertigo
ut4_saturn_beta2



 


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PostPosted: 11.12.14 
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/connect

Joined: 11.11.14
Posts: 2
-----bomb:  
nick: uRs++
skill: 597.801
kills: 2440
deaths: 2006
ratio: 1.21
huhu

well iam just interessted in ts, ctf or bomb gamemodes as caotic tdm style doesn´t sattisfie my specific urt needs at all. as good public urt servers grow thin i would love to see your bomb server rising to a stable player count in the afternoons. i think it would help to cut the mapcycle short o maybe the so called great five + a few extra. maps that every urt player knows and loves. now i played a lot of ts and a bit of ctf back in the days so iam not a 100% sure what the great five would be for bomb but i just gone dish out my top urt bomb maps. so...

ut4_sanc
ut4_abbey
ut4_orbital_sl
ut4_prague (maybe even the new one)
ut4_uptown
ut4_algiers

are solid bomb classics. i dont like casa bomb to much as bomb sides are to far or maybe the bombtimer to short and i just cant see anymore tp grey and also never found that a good map to play bomb on. also overplayed is ut4_dust2 but i would put it in the cycle because its just a really really good bomb map and urt lacks these since most maps are intended for other gamemodes. so yes i would keep it short and classic like this maybe at one "monthly special" or something as i was surprissed how well docks played out in bomb today ...

oh and i would love see the auth system forced on cool servers.

keep the blink alive!



 


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PostPosted: 11.12.14 
Offline
Godlike
User avatar

Joined: 03.12.11
Posts: 524
-----tdm:  
nick: [dswp]zietsh
skill: 991.948
kills: 11203
deaths: 8618
ratio: 1.29
-----bomb:  
nick: [dswp]zietsh
skill: 1056.62
kills: 18077
deaths: 14755
ratio: 1.22
I understand the motivation for a small cycle.
We did start with a small one. And made it bigger step by step.
I have cut down on the cycle again, removing 2 custom maps. ut4_nepal and ut4_sliema (I have heard people disliking this a lot - although I do not know why).

If we do get more complains about the cycle being too big. We will do something about it. But looking at the server the past week this cycle filled all slots successfully almost every day.
Looking at the statistics I suggest you join the server from 16:00-17:00 on, after that the player numbers tend to rise quickly. If you don't want to wait for players look at the server after 18:00 it has been full at that point most of the time the past week. Generally: More often as you play player numbers rise, we would be very glad if we see you here often. :) (Mby "vote" your preferred mapcycle, we will never veto a vote except when a other vote just went through successfully, if this does happen tell the mods/admins that you feel he is not doing his job good - always report misbehaving mods/admins :P)


We will work on a map voting system for the bomb server. It is on our ToDo-list. This will compile a 5-10 map cycle every week. (Maybe having a "weekly" special) in my mind this would work by giving a F1 and F2 vote. The cycle will always be the top maps.
We had something similar to that working once for TDM: http://www.dswp.de/old/map_voting.php. We would have to get this up to date for bomb as well.

dust2 is on the server and can be voted anytime. But as there is a quite active dust2 only server we did not want to play the same map too often.


Don't take what I just said as a "NO". Your voice has been heard :D . We will look into it when more feel the same way. To others: Please tell us when you feel the same way, as that is the way to change it. :)



 


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PostPosted: 11.12.14 
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Ingame Mod
User avatar

Joined: 10.11.09
Posts: 462
Location: Germany, Lower Saxony
-----tdm:  
nick: UT*OldSock[dswp]
skill: 1402.98
kills: 23540
deaths: 24273
ratio: 0.96
-----bomb:  
nick: UT'RunTMC[dswp]
skill: 861.652
kills: 1319
deaths: 1940
ratio: 0.67
Hi,

I think, that Blitzkrieg2 on the small-cycle for TDM seems a little too big.
Maybe we should use Blitzkrieg instead.
As i can remember, many People like Terrorism7. So i suggest this map vor big-cycle on TDM.
And i strongly recommend Crossing for this cycle. :) ;) :mrgreen:
In my opinion its an all-time classic!

_________________
Image



 


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PostPosted: 11.12.14 
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Godlike
User avatar

Joined: 11.07.14
Posts: 42
-----tdm:  
nick: *-Booker-*
skill: 1004.68
kills: 5336
deaths: 7535
ratio: 0.70
-----bomb:  
nick: *-Booker-*
skill: 980.333
kills: 7608
deaths: 11716
ratio: 0.64
Very nice work zietsh. Thank you for post the map lists :) .
I tried some custom maps (only on FFA mode), but i was looking a small map and my suggestion is ut4_pandora_b7.
Features after i have tried it:
A similar orbital_sl map corridors with several changes.
The FPS looks very high, compared with other maps.
Good for play when there are few players.

Btw, in my opinion i think you have a good maplist.

Some ut4_pandora_b7 screenshots:


Attachments:
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shot0001.jpg
shot0001.jpg [ 250.85 KiB | Viewed 10364 times ]
shot0000.jpg
shot0000.jpg [ 214.72 KiB | Viewed 10364 times ]



 
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PostPosted: 11.13.14 
Offline
Godlike
User avatar

Joined: 03.12.11
Posts: 524
-----tdm:  
nick: [dswp]zietsh
skill: 991.948
kills: 11203
deaths: 8618
ratio: 1.29
-----bomb:  
nick: [dswp]zietsh
skill: 1056.62
kills: 18077
deaths: 14755
ratio: 1.22
@booker
I totally forgot. but I will take a look into the map tomorrow/today if I remember :)



 


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PostPosted: 11.13.14 
Offline
Godlike
User avatar

Joined: 11.07.14
Posts: 42
-----tdm:  
nick: *-Booker-*
skill: 1004.68
kills: 5336
deaths: 7535
ratio: 0.70
-----bomb:  
nick: *-Booker-*
skill: 980.333
kills: 7608
deaths: 11716
ratio: 0.64
Oh, no problem. Anyway i proposed this map as suggestion, not as a wish :)



 


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PostPosted: 11.13.14 
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User avatar

Joined: 08.30.08
Posts: 1602
-----tdm:  
nick: Blah
skill: 1113.98
kills: 15850
deaths: 10118
ratio: 1.56
-----bomb:  
nick: I_Play_Games
skill: 734.04
kills: 2551
deaths: 2228
ratio: 1.14
Not sure if it was Pandora, but playing on 4.1 this map had some problems... can't remember them now...

For me and because the server is far from 45 players online mayhem times, I suggest not to use "big" maps. People get bored quickly if they dont frag fast :D

Some examples of big maps afaik: area3_b4, ricochet, parisv2, subterra, blitzkrieg2, ambush...



 


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PostPosted: 11.21.14 
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/connect

Joined: 11.11.14
Posts: 2
-----bomb:  
nick: uRs++
skill: 597.801
kills: 2440
deaths: 2006
ratio: 1.21
hm ok if the server gets full with a big map cycle then iam totally prefer some veriety. even i might end up serching bomb sites as my team facepalms in spec :). really i got no problem with a big map cycle i only feared it might drive away players as they only like tp and dust2 these days. that being said i also get why you dont wont dust2 in the cycle. its so overplayed but i have to admit that its just a real good bomb map like casa for ts or abbey for ctf just fits the mode so good. yeh active bomb server sounds like a dream these days. generally i tend to play at night 19-open end. think my aim just kicks in after sunset... . so one last suggestion is to stick to maps that fz delivers with urt as they are pass some qa standards. so i guess we see ech other trying to blow somethin up !!!



 


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PostPosted: 01.27.15 
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Ingame Mod

Joined: 02.28.14
Posts: 30
-----bomb:  
nick: UrT:StillDying
skill: 1143.33
kills: 20328
deaths: 15257
ratio: 1.33
I'd like to know whats the current bomb server mapcycle?
Thanks in advance. :)



 


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