This is an old revision of the document!
This is an expansion of AimMe’s original post on the forum three years ago. Some things have changed, many things have been added, and some things he didn’t talk about. There’s a good chance that most mods and admins regardless of their experience, not to mention lowly level 1 players, would find something useful here. (Just a quick reminder: you’re not expected to understand everything.)
Hereinafter “the server” is to be read as “the DSWP TDM server” (not all of the tools discussed here are usable with / have versions for our BOMB, JUMP & TS servers).
We are gods: whether minor deities or Creators, doesn’t matter, we shape the world for our subjects. The most important part of admining a server is not being a dick.
Ruling over an empty world kinda sucks, you know.
In some cases (UrT /commands, as opposed to B3 !commands), you want to use console instead of chat. Console is hard-bound to the “tilde key” which on non-US keyboards is most commonly ^ or some other diacritic, usually located right below the Esc. If all else fails, Shift+Esc will do the trick.
You can scroll up and down in the console using the PgUp and PgDn keys. (Occasionally it appears the console is totally empty when you open it. But see this line of red carets? These mean the console is simply scrolled to the top; hit Ctrl+End to get back to the last line.)
All commands start with ! (with no space before the command itself); for commands that give output, you can use the @ prefix which makes the output public (!nextmap tells the nextmap only to yourself, @nextmap to everyone).
To punish or reward a player, you’d use !<command> <name or number> <duration for some commands> <reason for some commands>, as in !tb unmiezi 1h egregious lack of miezitude, which would ban the player named unmiezi for one hour, logging “egregious lack of miezitude” as the reason (reasons for kicks and bans are also shown to the affected players after they’re forcibly disconnected, and logged in Echelon). Regardless of command, you can use just a part of the player’s name (say, unm or ezi would do in this case); if two or more players match, B3 will ignore the command and tell you their names and slot numbers.
To find out a player’s slot number, there are two ways: !find <name>, or a bit more stealthy but more cumbersome /playerlist in the console. (In the latter case, you have to find the player from the list yourself.)
The most useful commands are:
You can warn without giving a reason (in which case the warning will be “behave yourself”), but other penalties do require one. You want to use these abbreviations (expanded by B3 into full warning) for the most common reasons:
There’s an automatically updated B3 command listing for each server that includes short usage explanation and minimum level required. Note that occasionally things change and command levels on different servers go out of sync; this is unintended and reports are welcome.
Remember not to over-police; if there's nothing disrupting the gameplay, just enjoy yourself, it gives better results than attempting to make everything perfect.
By default, the key for starting and stopping demos is F12; while recording, there’s a text shown at the top of the screen. (Beware: If you quit the game while recording, the state of F12 will “stick” so that next time you have to press it twice to start recording. Always check for the “RECORDING” text; if you can’t see it, you’re not recording.) By default, demos have names in the format of <year>_<month>_<day>_<hours>_<minutes>_<seconds>_<your current nickname>_<current map>_<current gamemode>.dm_68.
To follow a cheater, you can simply click through the players, but on a large-ish server like DSWP TDM this is time-consuming. It’s better to use !find <name>, which gives you the player’s slot number, and then type /follow <number> in the console. (Note that the B3 command !follow is a completely different thing and will put the player in the “suspicious people” list.) Funny failure mode: If you do /follow while not speccing someone (floating freely), you’ll see people having no hands and no weapon in first person view. To fix this, press Ctrl twice for free-floating mode again, press left mouse button to spec anyone, and then do /follow again.
You can find the demos recorded by you:
For more comfortable demo playback, see the “Software” section below. In case you want to change the demo playback speed (useful for watching aimbot demos), see this post.
If you can’t load the demo (error message “Couldn’t load maps/ut4_xxx.bsp”), you lack the particular map the demo was recorded on. The quickest way to fix this is to point your browser at our map server and append the map’s name (ut4_xxx.bsp) to the address on the title bar (with BSP replaced with PK3). Download the map and save it in q3ut4 folder of your UrT installation. Alternatively, there are many sites hosting UrT maps; quick Google search with the map name in quotes usually gives you a download location. Based on hearsay, some browsers may save the map with a ZIP extension instead of PK3 so you have to rename it before you can load it.
Demo playback has an interesting failure mode: if you have UrT 4.1.11), you can play and record on 4.1 servers (such as DSWP) just fine, but when playing back the demo, weird things can occur (up to and including dropping back into the main menu with an error message). The reason is that some maps were updated for 4.1.1 while retaining exactly the same name — and when you’re playing back a demo recorded on the previous version of the map, data in the demo and structure of the map will clash.
The affected maps are Casa, Harbortown, Ramelle, Ricochet, Subway, Swim, Thingley, Tombs and Uptown. (Some of the new maps in 4.1.1 started out as custom maps and you may run into the same problems with them, but not while playing on DSWP — we currently don’t have any of them installed.)
To view 4.1 demos on 4.1.1, you have to temporarily rename or move zpak001_assets.pk3; there’s currently no other way.
Occasionally you may see how the viewpoint player in the demo suddenly starts moving in a straight line, going through walls and whatever. This is not some kind of cheat, the person recording had CI (connection interrupted), a state where no information can move to and from the server for a noticable amount of time. While online, this looks like everyone stopping for a few seconds and then snapping into different positions; when playing back a demo, the game interprets straight movement between points right before and right after CI.
If in doubt, don’t. Don’t kick either. Take a demo and post it; others can have a look and reach a decision. Banning is not a race, it’s possible to do it later, whether the cheater is in-game or not.
After the semi-recent change the previously admin-only (level 60 and above) !b command is now accessible to mods (level 40), but instead of a month, it only bans for three days. You still can use !tb <duration> for banning up to one day.
Thanks to the Autotopic plugin for B3, every !b creates a thread in the Lamas corner; this thread is posted under your name and behaves exactly the same as if you posted it, which among other things means you can simply delete the occasional double posts. You have to attach the demo of the cheater to this thread so that admins could watch it and decide whether to extend the ban. The poll at the top of each such thread was initially supposed to auto-extend bans if enough people voted yes, but extending has not been working from the very beginning and will probably remain so.
Note that although Autotopic inserts links to cheater’s XLRStats and Echelon pages, you still should do !id while recording the demo; it helps to unambiguously identify the cheater (occasionally there can be some doubt whether the demo shows the right player / whether the banned player is the same you recorded), and, well, sometimes Autotopic just falls flat on its face and has to be restarted. In which case you have to post everything manually, like in ye olden times.
In case the cheater/teamkiller happens to disconnect or get kicked, you can still ban them using their B3 ID — you did !id them, right? (Even if you didn’t, you can still see their B3 ID on their Echelon page.) The relevant part is the usually six-figure number starting with @ — you just do !b @123456 and that’s it. (Other commands work too, within reasonable limits, of course — slapping someone not connected wouldn’t make a whole lot of sense, but doing !follow for a suspicious player is a useful trick.) Be careful and always double-check the @ID: mods cannot undo bans and have to ask admins to do so.
“Winning” or “losing” has no real meaning on this (fun-oriented) server; we talk about “balanced” and “unbalanced” teams instead. Balanced teams ideally mean that most of the action occurs in the middle part of the map, with minimal spawnkilling possible, and the team scores are approximately equal (say, 150:120 is still pretty balanced). Balancing is kind of an art, depending on the map, skill of the players, aggressiveness of the players, etc. Generally speaking, if the scores aren’t too far apart, if you’re not running into teammates near the opposing spawn or being constantly under attack in/at your own spawn, balance is best left alone. In case you’re skilled enough, just changing to the opposing team can do wonders.
After adding team balancer to the Poweradminurt plugin, the tolerance for the count-based balancing command !teams was relaxed (you now need more than three-people difference for this to have any effect), and the new magic word is !bal that balances the teams by skill. Beware: this command can be highly annoying, in some cases changing more than half the players at once (including mods and admins who are immune to !teams). Use !bal only when teams are badly unbalanced, otherwise rely on !force and !change.
Commonly called “Pirat hints” after the inventor and most active user of these, they are useful tips bound to keys and utilizing the !! (aka !say) command, allowing you to help people playing even while you sit in spec. Example:
bind x "say !!^2HINT^7: Press '^2Q^7' or '^2A^7' to ^2bandage yourself^7 or ^2heal others^7."
It’s “Q or A” due to AZERTY-using players who are rather common here. (Note that say in this example is not a B3 command but an UrT command, forcing the following string being interpreted as chat, not a command string. Yeah, kinda confusing.) Since the strings must be surrounded by double quotes ("), you have to use single quotes (') in the tips. (If typed directly into chat, double quotes show up as spaces. Use duplicated single quotes ('') to fake double quotes.)
Numbers prefixed with caret are Quake color codes, useful for highlighting important parts of the string:
Tips used by Pirat:
The most useful and commonly-used tips deal with bandaging (press Q) and forgiving (!fp or !fa). Another useful tip to keep ready is one explaining that smoke grenades and HK69 are forbidden here (when you see someone repeatedly joining the game and immediately going back to spec, they’re obviously not seeing or understanding the PM by B3). Mix and match as you see fit.
Big Brother Bot is not actually part of Urban Terror; it’s a multi-platform bot usable on most Quake 3–derived games (including the bane of UrT suggestions forum, Call of Duty series). B3 is first and foremost an rcon mediator, sitting on the server as logged in admin and giving selected people access to selected admin commands. This means that even the highest-level B3 admins are still equal to the lowliest of peons in the eyes of the game server itself (notably, even though B3 won’t warn or kick you for teamkilling, if you exceed the TK limit set in server config file, the server will kick you nonetheless). B3 is also maintaining two databases: GUID-based penalty database (UrT itself only allows IP-based bans, logs no kicks and issues no warnings), also accessible via the web interface called Echelon, and XLRStats database for players’ kills, deaths and other assorted stuff.
XLRStats is a statistics plugin for B3; usually the servers that have bot also have stats enabled. Most of the names you see on the main DSWP site are links to stats pages (JRandomNoob’s page hereby offered as an example). While its main function is displaying one’s e-penis in all its glory, XLRStats also provides quick assessment of a player’s nature: suspiciously high ratio? lots of teamkills? horribly noobish? has a tendency to join every hour or so and get kicked within minutes? Additionally, the main page for XLRStats (http://www.dswp.de/old/xlr_stats.php without any parameters) lists top 50s by various parameters, and most importantly, allows you to search players by name. It’s better than Echelon name search, allowing you to search only last-used names (default) or also include aliases (previously-used names).
Although there are red Echelon links in the main menu (you did notice them, being a new mod and all, right?), you’ll mostly use Echelon via players’ XLRStats pages. On top of each such page is a link saying “echelon page of this player” — this link both logs you into Echelon and directs you at the relevant stats. Note that your Echelon password, included in the link’s address, is not the same as your forum password. It’s advised to middle-click this link (or right-click and choose “Open in new tab”) — otherwise the Echelon page opens in a new window with inactive address bar.
Players’ GUID and IP are links, click on them searches for other occurrences of them. Since the player identification in Urban Terror uses the rather fragile GUIDs as unique identifiers, GUID search is useless — there’s exactly one match, the same player whose page you are on. IP search is much more interesting: if the player has changed their GUID, their IP might be same, allowing you to find a cheater’s previous identities and possible bans. Here’s where address bar comes handy — by deleting the last one or several octets (digit groups separated by dots) you can widen the search range (most IPs nowadays are dynamic).
There's the UrT Demo Loader by 1UP clan. It associates the DM_68 extension with itself so that you can double-click on any demo file in the file manager, and the loader will start Urban Terror with it. This also allows you to organize your demos easily — since you can launch a demo from anywhere, it you can collect different demos into different folders. (Note: the limitations of UrT mean that when you start a demo that is not located in q3ut4\demos, the loader actually creates a copy of the demo there for playing.)
Samtron has written a Vista/7 compatible desktop gadget named DSWP Server viewer that shows people on forum/servers/mumble/irc.
Everything here is written by Pirat and command-line only.
playdemo allows you to play any demo located anywhere. For sniffing whether it’s a 4.1 or 4.1.1 demo, there’s demo file analyzer.
For browser haters, there’s postdemo intended for posting demos & ban info (also suitable for posting anything else on the forum).
dswpppl shows people on forum/servers/mumble/irc.
dswpmapvote allows you to define your preferred mapcycle and vote with a single command without visiting the map voting page and click-click-clicking a whole bunch of little checkboxes.
(Firefox only) SvaRoX has written a Firefox addon that is essentially an extension to the forum — you use the same username & password and once logged in via the bar, you’re also logged in to the forum. The main function of the bar is to continually monitor the most important parameters of the server (current map, next map, scores, and time remaining) so you would know when it’s the best moment to join. If you have any people set as friends on the forum, by default the bar displays a popup whenever any of them joins or leaves the server; the Stfu checkbox keeps the friends popup away.
DSWP bar can save your username and password so that the next time you want to log in, you can simply press “Load profile” and avoid typing. This functionality is unfinished though; if you change your password on the forum, you have to delete the DSWP bar profile (in Firefox menu, Tools > Options > Security tab > Saved passwords button) and then retype and resave your username and password in the bar.
(Usable without being logged in; works in Firefox, Safari, Opera, Chrome and pretty much everything other than Internet Explorer) This is a Javascript-using web page that shows real-time status of the server (players in their teams, their scores, map being played and time remaining). Player names are links that display a popup with basic data about them; Playerstats at the bottom of the popup gives you their XLRStats page.
(Link also displayed in the main menu) Choose admin bans, B3 bans (mostly TK kicks), or both. Names are links that give you the delinquent0rs’ (or, if you’re interested, the execut0rs’) XLRStats page.
(Usable without being logged in) The Echelon chatlog shows you the last 500 lines generated by the players (B3 warnings, spams & bigtexts are not shown). In its basic form, it makes for a useful tool for keeping an eye on the server (chat being somewhat more expressive than the scores of players…).
In case you want to read chat from a specific date, you can add parameters to the URL — timestamp takes a value expressed as Unix epoch (a converter is available online), and rows displays more lines than the default (the whole chat generated in a day is pretty much always between 2000 and 3000 lines — note that excessive amount of lines may take a long-ish time to load). You can use timestamp without rows (in which case 50 lines are displayed), but not vice versa. The chatlog displays timestamps in CET (Central European Time, DSWP native time, and also the timezone most of the players visiting the server live in), which is GMT +1 hour — remember this when using the converter.
Example URL from the moment of writing this:
http://www.dswp.de/echelon/chatlog.php?timestamp=1335987797&rows=1000
Such links are also attached to each penalty registered in Echelon for easy reference (the date is a link). aimlessbot on #dswp can convert dates into chatlog links with the !chatlog command.
We have a channel on QuakeNet named #dswp. If you don’t know what IRC is, the easiest way to chat there is to use our web applet (link also available in the main menu). For prolonged stay it’s more sensible to use a dedicated IRC client — for starters, most common client for Windows is mIrc, terminal-loving Unix people tend to use irssi, XChat/YChat is a graphical client available for both Windows and Linux, and there are also several more generic chat clients that understand IRC (you may know Pidgin, née Gaim).
On #dswp resides our lovely CuntBot; her function is to act as a mediator between the channel, forum and game server. List of the commands is available on our AnusWiki; you can also ask for the list using !help on the channel. Her commands are prefixed the same way B3 ones are, with ! for normal use and @ for publicly visible output. CuntBot allows proper-levelled people do some of the B3 things without joining the game (!say, !bigtext, !kick, !slap, !nuke); she’s also relaying the !admin requests to the channel. Cuntie’s also reporting when any of the registered people joins any of the servers or Mumble, and giving the information about people on IRC in the whoswhere display. For fun, there are !penis and the magic all-question-answering !8ball.
When CuntBot is down, aimlessbot takes her place (and I swear, he’s seen more uptime in the past year than CuntBot…). He’s simpler, has no powers on the channel or on the game server, but can still listen for !admin, tell you who’s playing or mumbling, etc.
Our software of choice for trashtalking, discussing anal beads and singing badly off-key birthday songs is Mumble. Before use, it needs calibrating to your sound card / microphone / drivers / whatever; be sure not to skip this step, for the admins of DSWP are fragile of ear and quick to anger.
The address is dswp.de, port is default. When connecting, you use your forum username and password for identification. There’s Mumble viewer on the upper right corner on all forum pages; CuntBot/aimlessbot and B3 also have !mumble command displaying users online.
Note for Windows users: In case you already have an older installation lying around, you may run into an odd problem, Mumble complaining that “A referral was returned by the server” and shutting down. Read this.
!trans in CuntBot/aimlessbot and !translast in B3 (also the autotranslation in Mitsubishi’s UrT build) stopped working when Google killed off their free translation API in December 2011. Currently there’s no replacement; use their web page for translating.
DSWP bar badly needs updating, at least to get rid of the “incompatibility” problem (only Firefox 3.x agrees to run it).